Out of Ammo
Top Critic Average
Developers: Zen Studios, RocketWerkz
Genres: Action, Strategy
Eight unique freeplay environments to try your skill on
Two specialist mission modes
Cooperative Multiplayer in freeplay for up to four players
Construct defenses such as sandbags and watchtowers
Issue orders to your soldiers
Five different kinds of units each with special abilities
Possess any units directly to control their engagement
Call in artillery, airstrikes, and sniper targets
Fixed Machine guns, Grenades, flares, and more
UNLOCK THE POTENTIAL OF ROOM-SCALE VR
Out of Ammo PSVR | Announce Trailer
The core of Out of Ammo is a decent strategy/shooter hybrid, offering a unique take on both genres. What kills a lot of the fun is the lack of PSVR customization, taking a room scale game and putting it into a much more restrictive space. Once you get past this it will be a decent amount of fun, but the lack of variety does diminish the real value of the game.
Even with what looks like decent ideas on paper, the implementation of just about everything in Out of Ammo is heinous. Looking for any semblance of positivity is like trying to find something new to watch on Netflix before your takeaway gets cold. No matter how good your day has been, Out of Ammo is willing and able to bring you down with a thump. You have been warned.
Out of Ammo stands out as an example of a VR port gone wrong. While the core gameplay is fun, the room-sized parameters of a HTC Vive game simply do not work well on a PS VR. Playing this game feels like standing in the parking lot of an amusement park with no ticket. You can see the fun just inside, but you can't quite reach it.