Broken Age: Act 2 Reviews
Together, Broken Age Acts 1 and 2 make a solid game that players will look back on fondly. Unfortunately, the second act doesn't live up to the promise of the first. Themes are dropped, puzzles seem a bit more obtuse, and the environments feel like a retread of the first act.
Beautiful in its aesthetics, smart in its user-interface, yet ultimately lacking in almost every other key area, Broken Age: Act 2 is mightily disappointing on its own. Since it comes as a free update to those that already laid money down for Act 1, thankfully no money will feel like it has been wasted. Anyone picking up the full package on a non-PC format, though, might feel a touch more down and bitter, since the second half is not a patch on the first part and the cost outlay will be fresher in their minds.
The second act of Broken Age addresses the difficulty concerns of the first, but revisits too many familiar locations, and fails to up the ante or tie things up in a satisfying way.
Broken Age's first act was mediocre but had potential. Potential that its conclusion squanders.
Overall Broken Age is hugely fun game, but hardly the second coming of LucasArts as many backers probably hoped. Animation, sound, voice acting, dialogue, character, all of this is absolutely top-of-the-range, no game better in the industry, and it all makes the experience worthwhile.
Good but inconsistent, with an anticlimactic end
The second half doesn't quite live up to the first, but Broken Age is still a journey worth taking.