Top Critic Average
Developers: Frima Studio, Groupe PVP Inc.
Publisher: Koch Media
Genres: Puzzle, Adventure
Late in the game, one of the characters has a line where he says “I am a miserable, unfortunate man.” We can't think of a more perfect way to describe playing this title. From a team capable of making a game as exceptional as Fated: The Silent Oath, the quality of work, or lack thereof, on display here stings.
Illusion: A Tale of the Mind is a marvel to look at and enjoy from a puzzle standpoint. However, it starts to bog itself down with a quirky storyline that carries the action along well enough to start with, but becomes increasingly convoluted and eventually downright boring, to the point where the ending will leave most sighing with relief, which is a massive shame as the core gameplay is very intriguing to start with, but is dragged down by an over-reliance on switch-hitting towards the end.
I think that Illusion: A Tale of the Mind is probably the perfect example of what is considered an ‘average’ game. There’s no denying that it has a wonderfully weird world and that there are some really clever moments to encounter during the roughly four-hour adventure, but there were also too many times where I was left frustrated by some poorly designed puzzle or annoying chase sequence for me too feel too enamoured by it all. It’s certainly not a bad game and I wasn’t bored during my time with Illusion: A Tale of the Mind. There are just too many better puzzle-adventures out there right now that are probably a bit more deserving of your time.
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Illusion: A Tale of the Mind - Launch Trailer | PS4