Top Critic Average
Developer: KeokeN Interactive
When you think of this game as an interactive, cinematic game, you can look past many of the shortcoming of this 3 ½ hour game. It teeters on wanting to focus only on a story while trying to maintain an interactive experience. The eerie feeling that the game creates is masterful, and its ability to make you feel like you're experiencing the world is better than most triple-A experiences. With a possible DLC in the works to explain the abrupt ending, maybe the developers can master the balance.
Deliver us the Moon: Fortuna provides a believable setting and various modes of movement in normal, low, and no gravity that work believably and easily, and puzzles/solutions that aren't overly complex. There are also vehicles that get to drive on the surface of the moon. The story, if not edge-of-the-seat engaging was interesting if not compelling, but the lack of a final chapter is deeply disappointing.
Deliver Us The Moon: Fortuna fully delivers on what it promised, offering a very interesting take on the narrative-driven experience, an interesting sci-fi story, a great atmosphere, enjoyable puzzles and gameplay mechanics, and some interesting story twists. The experience, however, is irremediably ruined by the abrupt cliffhanger ending, which makes the game feel incomplete. While free DLC with the ending is coming, it's hard to recommend the game at full price in its current state.
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Deliver Us The Moon - Fortuna Trailer (2018) | KeokeN Interactive