Top Critic Average
Developer: Space Mace
Publisher: Graffiti Games
Genres: Action, Platformer
*** Colorful, Chaotic, Co-Op Switching ***
- Switch places at JUST the right time to beat color-coded levels.
- Work together as a team. No jogger left behind!
- Co-op that's ACTUALLY cooperative.
*** It's got Single Player, too! ***
- You Jump for two!
- You Switch for two!
- You Coordinate the Two!
- Your cat watches (cat not included).
It's like patting your head and rubbing your belly, but you're jogging.
*** Easy to Learn, but Deceptively Difficult ***
- Only 2 buttons! How hard can that be?
- Difficulty modifiers to play faster, slower, safer, or danger...er.
- Mind-bending action puzzles that hate you.
*** Story! ***
- There is one!
- With a robot.
- And a ton of really great music!
- It's got a Funny Funny Joke (Limit 1).
- And super secret secrets to find!
- And trophies to collect.
... in space.
Joggernauts Coming Oct 11th to Nintendo Switch and Steam
Joggernauts Nintendo Switch Announcement
Joggernauts Teaser 2 - Wishlist on Steam!
While the presentation is charming and amazing, Joggernauts ultimately fails as a casual party game. With its unfair death mechanics and steep difficulty curve, it's one that will appeal to groups that want a challenge, less so for ones that want to have a fun time.
Joggernauts presents a smiling face to the world, bouncing happily in place and waiting for someone to love it. But before long, it rips its mask off and reveals that it is, in fact, a ludicrously difficult game. It all starts with "Ooh" and "Ahh" and "Oh, that's cute", but later there's running and screaming. Groups of friends that love games will have a riot savaging each other over their performance. With a fun and accessible veneer, Joggernauts is ready to break the world.
Of course, this game is best with, well, a group of friends. Otherwise, while you still may have that same motivation playing the game as an individual, it doesn't feel nearly as rewarding as a team victory. I'm lucky to be a part of groups of people that gather on weekends to play games such as this, and Joggernauts is certainly one that I intend to add to our regular rotation. I think that attempting to play through the whole game as one unit may be too much to ask due to the game's difficulty, but it may be fun in short bursts and a few levels at a time. I won't be too hyperbolic and say something outlandish like “local multiplayer is dying,” but for anyone who may think that, it's wonderful that we have games like Joggernauts to keep that spirit alive.