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Borderlands 2 was always a phenomenal game, but having the option to play through the entire VR game with plenty of customisation to help with motion sickness helps out a lot.
As a sum of its parts, Borderlands 2 VR is a good and fun game even though it shows its age in the level design. Its VR implementation is impressive but not perfect. The lack of DLC content, co-op or AIM support may turn off players, especially given the game's high price point, but it's truly a solid and long VR experience that will keep you entertained for at least 30 hours. If you cannot wait for Borderlands 3 or have never played Borderlands 2, Borderlands 2 VR is perhaps the best excuse in a while to immerse yourself and return to vault-hunting on Pandora.
Borderlands 2 VR is a game that is nearly perfectly translated into virtual reality. It contains everything you want from your Borderlands 2 experience, plus a bit more to make you feel like you're a part of the game. Gearbox and 2K didn't simply offer up a small piece of the pie, they offered up the whole pie. Just remember, too much of a good thing can make you sick.
Borderlands 2 VR takes a beloved classic game and gives it new life in VR and does so in a way that doesn't feel gratuitous. With a level of user controls that should be standard for all VR games, Gearbox has taken great care to provide a unique experience for those prone to motion sickness as well as seasoned VR users. Despite lacking Aim controller support, DLC content, and co-op, Borderlands 2 VR is one of the most enjoyable shooters on the PSVR.
The complete Borderlands 2 experience arrives to PSVR, which means it is a huge FPS with lots of RPG elements and an impressive weapon collection. Sadly, the adaptation is rough and sometimes it feels uncomfortable.
Review in Spanish | Read full review
Although the gameplay and design elements are starting to really show their age, Borderlands 2 is still a pretty fun game and well worth exploring in VR. The absence of multiplayer or DLC stings a bit and AIM support would have been more than welcome, but for what it presents itself as, Borderlands 2 VR is generally a solid experience.
Borderlands 2 VR is a very good game that can still be enjoyed in VR, but it lacks some alternative controls and its multiplayer to fulfill its potential.
Review in French | Read full review
If you’re looking for another reason to play through the game again and you’re a fan of VR, this will give you exactly what you’re looking for, just with some minor issues but nothing game-breaking.
Borderlands 2 VR continues the trend of enjoyable but flawed ports of larger, traditionally designed games. Few additions make the cut to enhance the experience, but the simple fact of existing in virtual reality adds significantly to the overall gameplay.
The VR port of Borderlands 2 (a game from 2012) falls short of what could have been a fantastic release. This is due to a lack of polish and the glaring omission of co-op.
This porting fails to address many aspects that required VR-focused re-work. In additions, content cuts like the absence of co-op mode essentially make this version of Borderlands 2 sub-par to the original game.
Review in Italian | Read full review
There's clearly a lot of effort been invested into bringing Borderlands 2 to PSVR, and that's appreciated. The gameplay does feel dated these days – and the lack of DLC and co-op is a real shame – but there's still fun to be had with the loot-shootin' loop, and Pandora scales well to virtual reality. The PS Move control scheme is cumbersome but the game plays fine with a DualShock 4 in hand, and an array of comfort options mean that you can tailor the experience to your exact needs.
Despite my desire to scream Borderlands 2 VR's praises from the mountaintop, objectively speaking, the overall package is a bit of a mixed bag. We already knew that the game was fun as hell, and that still remains true while the visor is on. However, odd control schemes, lack of core gameplay features from previous installments, and unfortunate legacy design decisions make this holistically feel like an inferior experience. If this is your first chance to explore Pandora, it's worth the journey, but if you're planning a return visit, you'd probably be better off firing up a previous version.
Despite a growing industry-wide acceptance that open-world games developed for the screen do not adapt well to VR – Gearbox bowled on ahead with their, years too late, adaptation of Borderlands 2. A port with unsurprisingly fails to fix the inherent problems with this transition – with gammy controls and gameplay not well adjusted for the VR medium.