Top Critic Average
Genres: Art, MMO, Simulation
If there's no groundwork and fundamentals in place for players to interact with one another, especially for a game with zero objectives, it's destined to fail. I can understand what Wander was trying to do, but even so, it's both nowhere near complete and polished, and sadly, completely void of fun in any way.
We really wanted Wander to be brilliant, but unfortunately, it comes across as half-baked, lacking in things to do, and underwhelming in almost every area. The developer, Wander MMO, had some grand ideas for this title – but for the most part, it's been poorly executed. There is potential here for a compelling experience – perhaps after some significant patching – but for now, it doesn't quite reach the developer's lofty, risky goals.
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Wander - GDC 2014 Trailer. Non-combat MMO Game.