Top Critic Average
Developer: Carbon Fire Studio
Much as we may not like to admit it, Flappy Bird was a legitimately clever game. Taking its extraordinarily simple premise, it wrapped the challenging gameplay in a coat of exceedingly charming paint, masking the constant frustration it ought to have elicited and instead gave players the drive to do better. Within the confines of cheap, too-close-to-Mario sprites and one-note gameplay, it garnered a massive following as people joined together to play with – and against – their friends. Flappy Bird worked because it was simple. It did exactly what it needed to do; had it been any more fancy, any more complicated, any more detailed, it would not have become the phenomenon that it was.
If you can afford the luxury of paying $1.99 for a few minutes of amusement, maybe Frenchy Bird's your thing. For the rest of us, however, the charming presentation — while a nice break from the usual blandness of these clones — is not nearly enough to justify the asking price. This is the same recycled thing we've seen over and over in the two years since Dong Nguyen had a surprise hit, and it's high time this vapid avian adventure took a permanent vacation.
But while Carbon Fire Studio has demonstrated it has real talent behind it in its first game, I find it to be a lot of effort wasted because I can't look past the fact that this game costs money. It's pocket change, sure, but it's still the cost of a coffee. A coffee I could then buy and drink while playing Flappy Bird or one of its dozens of free clones on my iPhone or iPad - portable platforms that are far more appropriate for this kind of experience.
Frenchy Bird Trailer Wii U eShop (North America) Available NOW !!!!