Top Critic Average
It's Persona, but not quite as good. In the end, I cant help but compare the two games. Its not going to replace Persona in your heart, but its a good sweetheart of a distraction in the meantime.
The Caligula Effect Overdose has some of the most inventive combat I have ever played in a turnbased JRPG. If you can get beyond the grind a lot of the dungeons feel like and the poorly implemented social systems, you will be treated to amazing combat, great music, wonderful character interactions and a story that will really make you think.
With a lot of great content, much of it new, including added characters and a high volume of additional story elements, The Caligula Effect Overdose is a remarkable example of a valuable remake.
I’m glad the team at FuRyu didn’t give up on The Caligula Effect after it received such a poor reception when it first released. While still far from being amazing, this enhanced edition is a step in the right direction for the team and the franchise if they want to continue moving it forward.
The Caligula Effect: Overdose has great ideas that are often marred by uneven execution. But with its unique combat system, as well as exemplary music and illustrations, the negatives are outweighed by the positives.
The Caligula Effect: Overdose is not such a bad title if you dedicate yourself on it. However, the repeated scenarios, weak combat and characters without charisma make everything extremely tiring and monotonous.
Review in Portuguese | Read full review
The Caligula Effect: Overdose is still definitely a flawed, frustrating work. Its shortcomings are many, and might still be too intractable for some, but the refinements and additions have,for me at least, papered over the cracks just enough to make it worth putting up with. Patient and curious JRPG enthusiasts will find plenty to appreciate, if not necessarily love, if they try for a quick stay in Mobius.
A competent if flawed JRPG that has a unique combat system undermined by poor localisation as well as just dull implementation. If you are after a Persona-like RPG you might get some enjoyment from this, but it's pretty generic fare.
Even without prior knowledge of the Persona series, it's hard to walk away from this game without criticizing the quality. A boring story, uninteresting characters, and a soundtrack that begs you to play with the sound turned off are just a sample of the myriad reasons to avoid The Caligula Effect. For a select niche, the incredibly fun combat system may be worth overlooking all of the faults, if at least for a few hours. While I had a terrific time beating my opponents into dust, everything else is just too egregious to recommend to anyone.
The lack of practical map can put you in a dead end. Initially, I wanted to give The Caligula Effect: Overdose a highter score because of an interesting combat system and nice graphics, but boring labyrinths, monotony side-quests and easy battles with ordinary opponents didn't let me do it.
Review in Russian | Read full review
The Caligula Effect: Overdose is an RPG with a fun combat system, fantastic J-POP soundtrack, and wonderful audio design. Unfortunately, the story feels rote, the characters are cliche, and the Causality Link system is largely superficial. Kudos are given for allowing you to take on the role of a villain and sympathize with the antagonists.
In the end, there isn't much here that feels fully developed. While The Caligula Effect: Overdose has some interesting ideas, none of them really work. I suspect that after some time with The Go-Home Club, players will be longing to go home to the cozy comfort of a classic JRPG. Better to avoid this simulation from the start.
There’s enough cleaned up here for really hardcore JRPG fans to take a look, and I can’t really say that this is a bad game not worth experiencing anymore. If anything, it’s stepped up to “aggressively mediocre.”
BAD - The most appealing aspect of The Caligula Effect: Overdose is the battle system which does a pretty good job at being fun for a few hours into the adventure. The game is bogged down by too many problems from boring interaction with NPCs and troublesome game mechanics to be considered something to invest your time or money into.
The Caligula Effect: Overdose is so saturated with bland content that the meaningful moments get buried. Attempts to perk things up with a new engine and extra content just end up on top of the pile instead of actually fixing anything.