Mechstermination Force
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Unscored Reviews
Mechstermination Force isn’t the longest game, but that’s no negative, just an observation.
Scored Reviews
Get Mechstermation Force, get a partner if you can, and get ready to save the world. You're going to frequently die trying, but the process will be a blast.
Each boss is uniquely designed, and realized with an outstanding degree of care and attention. From the moment you boot Mechstermination Force, it is immediately fun, and that fun never stops. This is a gameplay loop distilled to its purest form, and it is an absolute joy.
Mechstermination Force is the love child of Contra and Shadow of the Colossus, brought up by loving parents and nurtured into a well-designed experience. The gameplay may throw some people off, with its steep level of difficulty and almost rogue-lite mechanics where you must play to pay for a way to win the day. The visuals are really bright and vibrant, despite the main focus here being ginormous invading robots from another planet who are causing havoc upon the world. As far as Boss-Rush games go, Mechstermination Force sits up there with the best this generation.
If you enjoyed Gunman Clive, this is a great expansion on the concept and well worth investigating.
Hörberg Productions produces yet another fun title in Mechstermination Force, currently a Nintendo Switch exclusive.
If you're a fan of run and gun games like Contra or Metal Slug, Mechstermination Force really captures the essence of how tough those titles were, while pairing it with a modern look and a wild penchant for mech design. There's no easy mode.
Though the difficulty may be a deterrent to some, Mechstermination Force's terrific core mechanics make trying (and dying) worth the effort.
Mechstermination Force is yet another welcome addition to the Nintendo Switch catalogue, this time in the shape of a game that consists of one boss rush after another. With its tough, demanding and elaborate boss fights, Mechstermination Force is certain to appeal to players looking for a very challenging experience.
Review in Portuguese |
Mechstermination Force is a wonderful follow-up to Bertil Hörberg's Gunman Clive series. While it can get a bit frustrating at times, the silly atmosphere and tough but entertaining gameplay make for a great time for those who want some simple, unadulterated fun.
Mechstermination Force is enjoyably challenging, reasonably cheap, and mildly humorous. That makes it a success in my book.
Mechstermination Force is a terrific boss-rush adventure that grants a few hours of undisputed, frenetic, and fast-paced gunplay against gargantuan robotic titans.
Run 'n' gun fans who are intrigued with the idea of a collection of thrilling boss fights need to play Mechstermination Force.
Mechstermination Force took me around six hours to complete, which I feel was just not enough, I can go back and replay the fourteen levels to beat my previous scores, to gain extra medals for taking no damage during the battle or even add another controller so a friend can come to play with me and have some fun with local play, I feel they could have added a few other modes for it to give extra options of gameplay, maybe even online so you can play as the enemy rather than the hero would be awesome! I enjoyed this game so much and I’m excited to see what other games Hörberg Productions come up with! despite what I feel is a pretty short campaign I’m going to award the Mechstermination Force the Thumb Culture Gold Thumb!
Mechstermination Force is a pretty tight and enjoyable retro sci-fi robot stomping party… though it will typically take a few attempts to keep the robots from stomping you instead...
Mechstermination Force offers exciting and enjoyable combat. With a bit more work on the storyline and enemy design, it could become a cultural staple. Nonetheless, it's an excellent production at a great price.
Review in Italian | Read full review
Mechstermination Force is a pretty fun game, but it’s definitely not easy – so if you’re easily deterred from frustrating challenges, be warned.
Climbing and destroying a massive robot is exciting, but the basic gameplay falters too often for a game that requires such precision
If you're a fan of boss rush then you already know what you're in for with Mechstermination Force. The difficulty is punishing, but the feeling of accomplishment after each victory makes it all worthwhile. Well, mostly.
My complaints with Mechstermination Force are straightforward because that's really what the game is, a boss rush shoot-fest. If the stars align and you can find someone who really enjoys 2D shooters, give the game a go: even its fleeting joy is worth the entry ticket. Hell, it's worth it if you go alone, so long as your expectations are in check.
Mechstermination Force feels like it comes very close to having a manageable learning curve. Quality-wise, it's great, and a good homage to its boss-filled predecessors. However, there's nothing more game-ruining than, you know, not being able to play the game. There's hard, and then there's hard hard, and then there's Mechstermination Force. It can be done. It can be beaten. I just hope you have a spare hour or two for every boss, and some throat lozenges and ice water nearby.
An enjoyable companion piece to Cuphead, but despite some fantastic enemy designs the single-mindedness and lack of visual variety doesn't have quite the same charm.
Mechstermination Force has solid gameplay and plenty of heart. It knows exactly what kind of game it wants to be, and it manages to stick the landing when it comes to addictive gameplay and rewarding progression.
Overall, Mechstermination Force is a pretty good title for the Switch. I wish it had full levels like games had in the '90s. It would feel like a much fuller game, and I think people would have a lot more fun. For the very low price of $11.99 USD, you can't go wrong with the purchase of this game. Just be sure all you want to do is play against bosses. Other than that, have lots of fun with this game.
Silky gameplay, bright graphics, and stellar MegaMech encounters make it required playing for fans of run-and-gun action.
Mechstermination Force offers challenging 2D boss rush action, but it lacks the depth outside of boss fights.
Review in Slovak | Read full review
"Giant MegaMan boss fights without platforming."
Review in Finnish | Read full review
I feel that if there was a bit more content and if the waves were more consistent with the difficulty of their bosses, then this game could have been something truly amazing, but as it stands right now, it’s just a good little action game with little else to note.
By the time the credits rolled, I had spent about 4 and a half hours and gotten 80+ deaths in Mechstermination Force. While I rather enjoyed it overall, there were some features that held it back from perfection. And also, though the final boss is beyond epic, it too suffered from the same complaints I had about earlier battles. But for the base package, I feel you get a lot for your money. My main frustration is that once it’s over, there’s nothing left to do, other than trying to beat the bosses without taking damage to acquire medals. Thankfully I’m not quite that masochistic, so I think I’ll pass. That said, for $11.99 it’s easy to recommend to fans of hardcore games, though I can’t say the same applies to those who identify as more casual gamers. But if you love giant robots and are up for a challenge, Mechstermination Force is the game for you!
Fun, creative, and challenging boss battles dampened by outdated controls. Frustrating fun.
When it works, Mechstermination Force is an enjoyable experience, but those moments are marred by some faulty design and monotonous grinding.
Yes, the mechanics were done well, but the repetitive music and the control hiccups had a way of grating on me after a while. The game was enjoyable but just slightly bare. A few more varied musical tracks over the different stages and tightening up of the controls would go a long way here.




















