Top Critic Average
Fell Seal: Arbiter's Mark is, surprisingly, one of the best Tactical RPGs released in this decade. Clearly developed and projected with a lot of care and speaking directly to long time fans of the genre and its classics, the touching story, very well-developed characters and fine-tuned gameplay make it a fantastic game and an easy recommendation.
Review in Portuguese | Read full review
Fell Seal: Arbiter's Mark is easily one of the best tactical games I've played in recent memory. The fact that it was made by just two people is mind blowing. If you are a fan of Final Fantasy Tactics, Tactics Ogre, or games like Banner Saga, Fell Seal will scratch that itch. Just know going in that it might be a little bit before we get our next content fix.
Fell Seal: Arbiter’s Mark has earned the high praise I give it. Nearly every criticism I have towards it is a nit-pick, or comes down to personal taste. This is exactly what I have been looking for, and I think fans of this sub-genre will be to. It practically fell from heaven.
With a great, intriguing story aimed at adults (but not inappropriate for kids) and a fantastic stable of characters and jobs, Fell Seal is the sort of game that lets you dive in and play around with its systems in any way you like. Clearly crafted with love for the genre, and with almost intimidating longevity, Fell Seal: Arbiter's Mark is the heir apparent to the tactics-RPG throne.
Fell Seal came out of nowhere. That's my fault because I don't really follow Kickstarter these days, and that's where this one got its start. But I'm so glad that I had the chance to play it.
Fell Seal is a solid tactical RPG, with great music and art, and a solid story. I love that there are many ways to change the difficulty settings and customize characters. Being able to combine different classes and subclasses have made for some interesting and tough battles. Being able to craft equipment has also been great as things get expensive when you have a lot of characters to manage. I've been enjoying my time with it and look forward to trying harder difficulties.
Fell Seal: Arbiter's Mark is a deep and engrossing tactical RPG no genre fan should miss. With interesting characters and complex combat, it's a poster child for the greatest the genre can provide.
With a fantastic story, loads of progression and customization options, and a faithful, well-honed combat system, fans will enjoy getting lost in Fell Seal: Arbiter's Mark, a gorgeous, well-written love letter to classic SRPGs.
Fell Seal: Arbiter’s Mark is one of the best Tactical (Strategy) RPG games of this generation. It has a very extensive class system and most of them are completely balanced. This offers a very good diverse experiences for every player. It also has a very detailed difficulty system that allows newcomers to the genre to enjoy the game and get familiar with Tactical RPG mechanics. All these gameplay features along with very beautiful art and music make Fell Seal: Arbiter’s Mark a must-buy for every Tactical RPG fan.
Review in Persian | Read full review
Excellent visuals, a well-thought out system of combat and character progression compliment a mostly good if sometimes inconsistent story to make Fell Seal: Arbiter's Mark one of the most entertaining strategy games I have played in some time. There is room for improvement in a few areas, but the overall package is certainly an impressive, enjoyable one that I can easily recommend to fans of the genre.
6 Eyes Studio is a 2-person developer who had a vision to make a great rpg experience and they've succeeded in every regard. Fell Seal: Arbiter's Mark is a joy to play. Turn-based Strategy purists should give this one a run as the customization and gameplay are easily the core highlights to that type of experience. The fantastic art and music only make the experience grander. If you've been missing a Final Fantasy Tactics-like game, then look no further.
Would I recommend Fell Seal: Arbiters Mark? Yes, I would. It has remarkable polish, gorgeous art and was simply a blast to play. I went in with low expectations but walked away grinning from ear to ear. If you are looking for a turn-based tactics game set within a stunning fantasy setting, Fell Seal: Arbiters Mark should be right up your alley.
As a fan of retro turn-based strategy RPGs, I'm very impressed with Fell Seal: Arbiter's Mark as it really hits the nail on the head while also offering plenty of cool innovations to the classic genre.
One of the staples of an awesome game is the fact that it leaves you jonesing for more. Fell Seal: Arbiter's Mark accomplishes this with a style and grace of a bygone era of game design. Here's to hoping there is more content on the way, because I can't wait for my next dose of tactical action.
Fell Seal: Arbiter’s Mark is such a lovely turn-based tactical RPG which I can easily recommend to anyone who is into the genre. I was amazed by its storyline, high customisable appearances, numerous classes and its various unique features. Fell Seal: Arbiter’s Mark is a challenging TRPG with a gripping story and optional character events for better character development to top it off, all of which managed to utterly entertain me and had me sympathising with the characters while playing it.
Fell Seal: Arbiter’s Mark is a fantastic game from a studio that I honestly did not know much about in 6 Eyes Studios, and if this is anything to go by then I cannot wait to get my hands on some of their other titles!
6 Eyes Studio under the supervision of 1C managed to create a project that will please the fans of tactical role-playing games. The developers carefully adapted the classic mechanics and added an interesting plot. Uneven graphics slightly spoils the experience, but interesting gameplay is able to captivate fans of the genre for a long time.
Review in Russian | Read full review
The game is recommended to fans of tactical games. the story is not bad but its the battles and deep customization are where the game really shines.
Review in Arabic | Read full review
Of course, Fell Seal: Arbiter's Mark is not a perfect game, but there aren't too many things that I would change. Its biggest flaw is the generic story, but there are some balancing issues as well. Also, some game system are thoroughly explained, so I strongly recommend reading the help page or the PDF manual that comes with the game.
Fell Seal: Arbiter's Mark is a terrific option for fans of the tactical RPG genre who are looking for a title with a more retro feel. It provides that feeling of nostalgia while still making its own unique mark. Wonderfully written dialogue and a plethora of customization options will provide hours of entertainment for those who get sucked into its world.
In spite of a somewhat spotty presentation, Fell Seal: Arbiter's Mark manages to fill a tactical RPG niche that had been lying dormant for far too long. Beyond just serving as a competent TRPG, however, Fell Seal engages with the genre in increasingly dynamic ways. It borrows a good deal of its concepts from Final Fantasy Tactics, but nothing is just brought over as is. While there are conceptual similarities between the titles, this has more than enough mechanical depth to stand on its own. Strong map design and plenty of customization options make this game a must-have for fans of tactical RPGs.
Being an RPG fan, I particularly enjoyed 6 Eyes Studios' creation, since, like every good game in the genre, it offers its own combat system and a well-elaborated story. If you like a good story and the kind of gameplay proportioned by RPGs, Fell Seal would be a great addition to your game library.
Review in Portuguese | Read full review
Fell Seal: Arbiter’s Mark is a tactical RPG that may seem like it's trying to follow the footsteps of its older counterparts but that doesn't mean it's not a game with its own merits. With a stunning visual environment, a top notch audio environment and an immense variety of characters, Fell Seal is easily accessible for most players and well worthy of praise.
Review in Portuguese | Read full review
It’s easy to feel like every single mid-to-late-game map in Fell Seal: Arbiter’s Mark is soul-crushingly awful, but in reality, only around half of them are. That’s still far too much gameplay that’s held back by busywork, especially since the explosion of status effects that most often bogs down Fell Seal‘s gameplay can cause the bad maps to last 2-4 times longer than the good ones, but there are glimmers of potential that shine through all the way through to the end. It’s just hard to give the game credit for the things it does right when the things it does wrong are so egregious.