Void Bastards Reviews

Void Bastards is ranked in the 83rd percentile of games scored on OpenCritic.
Yes
May 28, 2019

The enemies in the game are well designed and all require a different approach, and visually they are awesome. But there is a smaller variety of them than I was hoping for. The shooting is somewhat basic, but that’s not really the point of the game. It’s not a run-and-gun title, it’s about planning and risk versus reward. If the objective of the game was to shoot every enemy you see, it would be terrible. It’s about leading them through that fire you saw in tunnel three or locking that big nasty guy in that room. It’s about hacking that turret, and then using a rifter gun to move it into an enemy-filled hallway. The price point is a wee bit high but overall if you like rogue-lites and games with plenty of agency. You can’t go wrong by being a Void Bastard.

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May 28, 2019

Void Bastards is among the very best of the genre, and my favorite game of the year so far — it’s an instant classic. It’s as if you have infinite lives, and upon death you realize your save is 15 minutes old. Sure, you can’t pick up from where you left off, but it’s never anything to feel defeated about when you have to start anew. Blue Manchu has thought of everything when it comes to its systems and how they interact with each other. Centered around the story and progression, this is a wonderful experience. Without hesitation, Void Bastards is exceptional in every sense of the word.

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7 / 10.0
Jun 10, 2019

Void Bastards is great fun in short bursts but is, unfortunately, let down by the limited scope of its environments, with no unique ships or even distinct "boss" encounters.

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