Picross: Lord of the Nazarick
Having even a little bit of story context for why you're solving picross puzzles is nice, but the main draw here is more picross puzzles, Color Picross puzzles, and some added control options
Picross: Lord of the Nazarick certainly proves to be an odd addition to the Picross canon, but it proves itself worthy through the consistently excellent puzzle design and rewarding gameplay, which is every bit as great as that which has come before.
Picross : Lord of the Nazarick is certainly a great addition to any Picross player that knows and appreciates Overlord. It has a lot of elements from the anime, which can be feel like a relief after three Picross S games that look almost the same. If you don't know or don't like it, you'll probably want to go straight to the point and skip the cutscenes that slow down a bit your need for coloring blank grids and reveal some Pixel Art images.
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More than 500 puzzles are present, with the recent series addition of Color Picross returning in a limited but welcome form. Here's the full breakdown: 162 Picross and Mega Picross puzzles, 330 Clip Picross puzzles, and 27 Color Picross puzzles. I do wish there was less focus on Clip Picross and more on the good Color Picross implementation, but my desire for Picross is satiated for now with Lord of the Nazarick. I appreciate the stylistic departure and I hope Jupiter does more adventurous Picross games like this in the future.