Top Critic Average
Infliction is a decent PT clone that doesn't do much to differentiate itself from the countless other clones that have been released, nor is it ashamed to hide its inspiration from other horror games and movies, but in the end what it offers will satisfy lovers of the horror genre.
Review in Greek | Read full review
Infliction is nightmarishly scary, but it lacks innovation and relies on some tired and problematic tropes in order to deliver. While it excels in its puzzle design and general atmospheric spookiness, an unsympathetic protagonist and audio problems lead to an overall lacklustre experience.
A little P.T. here, a little Layers Of Fear there, a little Project Zero there - the mix in Infliction is just perfect. Clean graphics, bombastic sound and a good portion of psycho-horror let the debut album Infliction become a top 10 title of the genre. It is to be hoped that developer Clinton McCleary will remain true to the horror genre and provide us with even more atmospheric games of this kind. So. lights out! Headphones on! And off into the darkest, psychic abysses!
Review in German | Read full review
Infliction Extended Cut was a fun, scary, mysterious experience. The gameplay itself is very simple, but the story and the things you discover are what make you stay until the end. I enjoyed my time with it.
While some of the game’s mechanics, such as your limited defensive options, come across as a little half-baked, the oppressive atmosphere and genuine chills Infliction: Extended Cut delivers make it a standout survival horror title on a system that’s somewhat starved of them. Though many players will probably burn through the game’s five-hour story in just a few sittings, the New Game Plus Mode also does a good job of adding replay value with its revamped puzzles and more challenging gameplay.
Certain events will or will not trigger during a playthrough, meaning that sometimes you may see things on a replay you didn't see before, giving it a high amount of replayability. The game also includes a museum-like behind the scenes feature that can be unlocked after you've beaten it for the first time, something I wish more games would do. I was pleasantly surprised by Infliction, and if you like horror games I think you will be, too.
It's not groundbreaking in the technical department or in its gameplay, but it's a well focused game that follows the basic rules of horror. As such, it delivers what it promises.
Review in Spanish | Read full review
I have to admit that despite its flaws, Infliction really impressed me. It has a deep and tragic story with well fleshed-out, complex characters. Not everything in here is wholly original, but a lot of it is. This game shows that Clinton McCleary has a lot of creativity and genuinely unique ideas. If he could make a game this intriguing by himself with hardly any money, I can only imagine what a talent like his could do with a larger budget.
Infliction: Extended Cut is a horror game for those who enjoy the genre. You won't find anything too cool, but your reference to PT makes it very interesting. His achievement is stage design, the construction of the base house that eventually transforms into a maze of terror and turmoil. It fails in the originality of its story, and in some graphic aspects such as the spectrum design that haunts us throughout the game. In the sound aspect, the game fulfills. And this makes it a game that we can enjoy.
Review in Spanish | Read full review
Infliction feels like a mash-up of elements from other, better-known games. However, a strong game loop and stellar sound design elevate Inflicted beyond being a tired retread. While the lighting is questionable at times, in general the visuals reveal an eye for detail. A fun photo mechanic also sets the game apart from its contemporaries. Infliction is well worth a look for horror fans, and those nostalgic for the early '90s.
Infliction is a horror experience that cannot escape from the clichés of the genre, however it has a highly respectable atmosphere and environmental interaction that we have encountered in very few other titles of the same type. The puzzles to solve with the camera make the experience more varied, unfortunately in three scarce hours of play we will use it very few times. Caustic Reality could have dared more and filed the imperfections of a game that remains recommended for ghost story lovers.
Review in Italian | Read full review
Try as it might, Infliction: Extended Cut can’t match the mighty P.T. when it comes to playing with your mind or providing scares, but it has a good go at it. For a game largely developed by just one man, that’s a pretty great achievement.
Infliction: Extended Cut is basically an upgraded version of Infliction that was released back in 2018. There are lots of new content in the new version such is new endings, new challenges and tweaked puzzles. The gameplay and engaging atmosphere are still as good and offer one of the most horrifying experiences ever.
Review in Persian | Read full review
To conclude, I didn't expect this game to be so terrifying. I was CRAWLING through most of my playthrough and sometimes that got me killed. Overall, the game took me about 4 hours to complete the main story. It's short and sweetly nightmarish. If you're looking for something to kick your anxiety into overdrive then Infliction: Extended Cut is the game to keep you up at night. I'm giving this game a 7 out of 10. Now... if you'll excuse me I have to go find some salt and holy water.
Infliction: Extended Cut is a solid horror experience that succeeds in its strong atmospheric design. However, it is marred with some severe audio issues that deeply affected the experience, particularly in the final act.
Infliction has some decent moments of storytelling, and the themes that it highlights are impactful. But my interest in those aspects dwindled every time I encountered a glitch or audio cutout. Infliction tends to fall apart shortly after it begins since it’s impossible to look past this poor quality.
I’ve had a long-standing fascination with horror from an early age, maybe too early. By the start of high school, I had been equally terrified and enthralled by films such as Candyman and Creepshow, had read The Shining and was devouring any horror novel that came my way. In 1999 Silent Hill dropped me right into a horror story, and I’ve loved horror games ever since. This week I’ve taken a shaky stroll through the psychological horror house of Infliction: Extended Cut.
Infliction nails most of the traditions horror tropes and does well to create a genuinely intriguing and anxiety-inducing atmosphere with is detail design and ever-changing environments. However, the lack of any real memorable scares and countless scripted deaths that get old quickly paired with recurring performance issues consistently break the immersion that was so brilliantly created.
Horror is an intensely difficult genre to get right. You need to draw players in and immerse them in the experience to the point that they have an emotional connection to the game, and then hit them with things that are not just grotesque, but also deeply unsettling. Horror needs to engage the brain as it engages the more visceral reactions, and that's very hard to do. Infliction: Extended Cut doesn't get there. It's simply too pedestrian and rote to really work.
Infliction: Extended Cut derives almost all of its best ideas from much better games, making the whole thing feel like a chore rather than an ordeal. It simply does not cut it.