Top Critic Average
As most roguelike games, Skul: The Hero Slayer (Skul) was designed to be HARD. The objective is simple, beat all game levels without dying. Yes, you can beat the game in your first try, but you won't. YOU WILL DIE and start again from the beginning, not just once, but several times. RNG has a HUGE influence on the game. There is a big difference between items and skulls performance, so to beat the game you will need luck and skills. To have fun playing Skul, you need to accept the gameplay challenge and don't consider a reason for frustrations. Last but not least, controllers plays much better than keyboards.
Skul: The Hero Slayer is yet another example of a game using its Early Access period to craft a great game with the help of player feedback and some seriously development magic. Though I’d still love more narrative to carry me through the tough times, the variety in combat and stellar design left me way too thrilled. I’m looking forward to slaying many more heroes to come.
Skul: The Hero Slayer isn’t perfect, but it’s getting dangerously close. The cynics among us could nitpick at the repetitive level design or the supposed imbalance found in the power-ups, but these criticisms would both be severe reaches. In truth, the game is a rare gem that sets a high bar for other Indie titles to aspire to. It’s the perfect blend of innocent and quirky. The combat system is fluid and responsive. Oddly enough, you just feel comfortable playing Skul: The Hero Slayer. It’s the type of game you could sink days into and not even notice. It’s truly effective.
This story of a tiny hero is charming and disarming… figuratively and, occasionally, literally. While he is small in stature, Skul proves that sometimes even the smallest among us may achieve the greatest things. Against all odds, Skul may just be the key to fulfilling the dreams of Carleon's First Hero AND the machinations of the Demon King.
Simple enough to draw you in, yet complex enough to keep you interested for the long haul. Skull: The Hero Slayer expertly balances risk-and-reward elements with player skill to make a wholly engaging action platformer.
The humans are coming, the humans are coming! Join Skul, a diminutive skeleton in the Demon King’s army, and help drive off the armies of humans laying waste to your land. Don’t lose your head - or at least keep a spare handy just in case.
If I had to compare it to any other title, I would say Dead Cells. Not just because of the similar 2D action platformer gameplay, but also because Dead Cell’s protagonist, the Prisoner, is available as one of the most fun and powerful skulls in the game. So if you’ve been sleeping on Skul: The Hero Slayer while waiting for the development to finish, then it’s high time to walk up and smell the Ents, because this game is one you’ll want to check out.
Skul: The Hero Slayer is a very interesting action game. While the head changing system offers good variety, area patterns are strongly repetitive. The experience, however, is quite positive and I am sure that fans of roguelike games will be able to appreciate it, especially if they do not play it in Brazilian Portuguese.
Review in Portuguese | Read full review
More than just a competent roguelike fresh out of early access, Skul: The Hero Slayer delivers power-swapping action and a mostly satisfying loop that should sufficiently satisfy your Dead Cells or Hades cravings.
A great new take in the roguelite world. Skul: The Hero Slayer is a must-have for all roguelite lovers, with so many balanced builds and combinations. Suffers from an high difficulty spike in the first hours and a not so great level design, but it's surely worth a try.
Review in Italian | Read full review
Skul: The Hero Slayer has a roguelike concept but it almost feels like a beat 'em up given the amount of enemies we'll have to face and the amount of characters available, each one with its own personality and moveset. The huge amount of available builds makes each run a unique experience. Fast and fun, with pretty charismatic enemies, colorful and fairly challenging. Absolutely recommended if you love action games with an RPG flavour, and also suitable for hardcore gamers aiming to beat it in as few runs as possible.
Review in Italian | Read full review
It isn't without its rough edges, but Skul is a really compelling experience, and definitely scratches the itch left by the button-mashing brawling of Hades and Dead Cells. If you've played those games to completion, or if you want a game with decadent pixel art and a wealth of characterful play options, then it's an easy recommendation - just don't lose your head during those challenging final stages...
Skul: The Hero Slayer is lovely, action-packed, and full of excellent choices. Repetition can set in rather quickly due to tedious bosses, and a single crash can ruin an entire run, but it's one of the better action rogue-lites I've had the pleasure to dump some time into.
The game certainly isn’t the most complicated or mechanically deep roguelite action-platformer on the market. It doesn’t have the giant build variety and in-depth combat mechanics of something like Dead Cells. That being said, Skul: The Hero Slayer still a great addition to the genre in its own ways.
Skul: The Hero Slayer is a great roguelike adventure that ties fast action with a charming narrative. The game understands what makes this genre addicting but doesn’t rely too heavily on influences, which allows it to stand out prominently. If you are hungry for a roguelike, this is a great way to satisfy your cravings.
Skul: The Hero Slayer is an excellent rogue-lite platformer with beautiful pixel graphics. While its story is a tad generic, its ruthless rogue-lite mechanics are where Skul: The Hero Slayer truly shines. Combined with its unique mechanics on the battlefield, Skul: The Hero Slayer easily raises the stakes without making the gameplay feel overly complicated. The result is a fast-paced hack-and-slash experience that will have you on the edge of your seat for hours. If you’re a fan of indie titles like Spelunky, ScourgeBringer, and Celeste, Skul: The Hero Slayer will surely have something to offer you.
Skul: The Hero Slayer is a fun little title whose cute graphics belie the tough challenges and grinds that lie within. Dying is all part of the appeal, and never once is it frustrating or unfair. You’ll want to keep returning again and again in order to get just a little bit further, or to perhaps secure a new type of outfit or skill. It deserves a place on your playlist if you have any sort of affection for old 16-bit RPG-brawlers.
Skul: The Hero Slayer has a lot going for it, but it is also muddled with design issues. For all of its creative skull designs, interesting build options, and cool and flashy attacks, I found the experience as a whole to be draining. It’s a case where the core gameplay loop is hindered by its overbearing rogue elements. A genre reliant on repetition has to accommodate for it by offsetting the recursive elements of the game, no matter how good the combat is. Skul: The Hero Slayer is certainly enjoyable on occasion, but its roguelite ingredients ultimately harm the title as a whole.
There's a good base of a game in Skul: The Hero Slayer, and fans of the genre will definitely find a few hours of rewarding gameplay offered. The game does work, and well, with only the occasional small graphical glitch that ultimately affected nothing. Running through the game endlessly will grow tiresome quickly for many that play, but for the persistent that find the rare powerful skull, you'll be treated with a very fun time. At $19.99 on Steam, it won't break the bank to pick up Skul: The Hero Slayer, but for all but the hardcore rogue-lite crowd, waiting for a sale or inclusion in some online bundle may be a worthwhile exercise in patience.
It took me about 20 hours to play through Skul: The Hero Slayer for the first time. That's unusual for a roguelike title, but it was all the more satisfying when I got to see the credits roll. The little skeleton captivated me more than I thought it would. Even if the story is only secondary, the concept with the different classes was convincing. Since the gameplay is always different, there is no boredom. However, once you've reached the point where you've explored the most, the urge to explore naturally subsides. On the whole, however, the game offers enough to provide many hours of fun and motivation. If you're looking for a roguelike title with cool new features, Skul: The Hero Slayer will certainly not disappoint.
Review in German | Read full review