Striking Distance Studios has undergone a sizeable round of layoffs, first revealed by ex-employees and then confirmed by the studio's parent company Krafton.
Jesse Le, a concept art director, wrote on LinkedIn that "most of the devs" at Striking Distance have been laid off. Animation director Zach Volker expressed a similar sentiment in their goodbye post, saying there had been "lots of layoffs."
A statement provided to PC Gamer by Krafton later confirmed the layoffs, with a company representative saying "Striking Distance Studios has reduced the size of its team to remain agile, which creates a sustainable environment for the studio at its current stage of development. The studio remains operational, and these changes will not impact any planned ongoing support. No further changes are planned at this time."
Krafton established Striking Distance to facilitate Glen Schofield, the creator of the original Dead Space. The studio's debut release was The Callisto Protocol, a spiritual successor to Schofield's most famous work. The Callisto Protocol was released to middling reviews and underwhelming commercial performance, prompting Schofield to depart the studio voluntarily.
Without Schofield, the studio left behind its survival horror roots and began working on an action roguelike named REDACTED. Despite...