A developer at Embark Studios has clarified previous comments from the studio's CEO regarding the controversial aggression-based matchmaking system in its hit third-person extraction shooter, ARC Raiders. While the matchmaking system in ARC Raiders is aggression-based, as previously revealed, Embark says it will continue to be fine-tuned and that labelling it as "aggression-based" is a bit of a "misnomer."
These days, many live-service titles like Call of Duty, Battlefield, or Fortnite will use some form of skill-based matchmaking as the main system to pair players with each other when searching for a multiplayer match. The finer details will, of course, vary from game to game, but ARC Raiders' matchmaking is a little more complicated. Shortly after the game launched, fans began theorizing that the shooter used either an aggression-based system or one that took into consideration the level of a gear a player was taking Topside. After weeks of speculation, Embark's CEO finally revealed that ARC Raiders uses an aggression-based matchmaking system. "We introduced a system where we also matchmake based on how prone you are to PvP or PvE," the CEO explained.
ARC Raiders has been facing a griefer problem,...
