It Sounds Like Star Wars: FOTOR Won't Be An Especially Long Game

It Sounds Like Star Wars: FOTOR Won't Be An Especially Long Game

From TheGamer (Written by Quinton O'Connor) on | OpenCritic

If you're tired of 200-hour video games, Casey Hudson has some nice news for you. Star Wars: Fate of the Old Republic, on its way from nascent developer Arcanaut Studios and spearheaded by Mass Effect (and Star Wars: Knights of the Old Republic!) veteran Hudson, will not be one of those games.

Granted, the world's different now. Back when KOTOR was all the rage, AAA publishers weren't competing against increasingly boastful claims of three-digit runtimes. The era of Ubisoft pushing massive hour-investment ratios for each new Assassin's Creed wasn't here yet, and gamers weren't arguing as much whether a ten-hour tightly-packed adventure title was worth the same cost as a 150-hour achievement-filled extravaganza.

Hudson is coming at this latest statement from a decidedly more modern POV. But whether you cheer his words, feel a bit worried over them, or experience no reaction whatsoever—that's real your-mileage-may-vary territory. So, let's get on with it.

Speaking with Bloomberg (article paywalled, but hat tip to GamesRadar for picking up on it), Hudson pointed out the pitfalls behind such massively long games:

"If I’m excited about a game and then I find out that it’s...

See full article at TheGamer