Godot is Done with AI Submissions: 'AI Cannot Take Responsibility'

Godot is Done with AI Submissions: 'AI Cannot Take Responsibility'

From DualShockers (Written by Linda Güster) on | OpenCritic

The Godot Foundation has announced that its contribution guidelines will be amended to prohibit AI-authored code, pull requests submitted by AI agents, and AI-generated text in human-to-human communication.

The announcement formalizes months of deliberation that the open-source game engine's maintainers first flagged publicly in February, when they described the rising tide of AI-generated contributions as "increasingly draining and demoralizing." After months of discussion, the line has been drawn.

Godot powers games like Slay the Spire 2 and The Case of the Golden Idol, and is one of the most widely used open-source game engines in the world. Its contribution pipeline – where developers submit pull requests for review and potential merger into the codebase – has grown substantially, which the Foundation acknowledges is partly a healthy sign of interest in the project.

But buried in that growth is a problem they can no longer paper over: the number of qualified reviewers is small, reviewing pull requests is demanding, and AI contributions have flooded the queue faster than anyone can keep up.

The Policy in Full

The specific rules being added are clear. No autonomous AI agent use or vibe coding – this already triggers an...

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