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The Bearer & The Last Flame is a title with too high ambitions, with the result that you have a product in your hands that is totally insufficient in every single imaginable aspect.
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Lost and Found Co. is a passionate homage to the hidden object genre, made with care, imagination and an aesthetic taste that captures from the first moment.
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iRacing Arcade is a solid product and fun in small doses. However, the feeling remains that it could have dared much more, especially because of the name it bears.
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Apopia: Sugar Coated Tale is an imperfect adventure that surprises with its personality and the way it combines visuals, sound and narrative to tell a dark story beneath a playful surface.
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Esoteric Ebb is a balancing act. Between irony and seriousness, between political investigation and fantasy comedy, between player freedom and authorial identity. A CRPG with character, albeit with some flaws.
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Homura Hime manages to do something rare for an indie action: maintaining coherence and momentum from start to finish, offering a deep combat system and a narrative capable of captivating.
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City Hunter is an extremely welcome return, especially for Ryo Saeba fans and retrogaming enthusiasts in general, but it could have dared something more.
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Styx: Blades of Greed is an excellent stealth title that emphasizes its mechanics like few others have done, taking it to a new level compared to its predecessors, but it suffers from various flaws.
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Towerborne is a really fun game, refined and more mature than its free-to-play debut and, finally, complete in its definitive form, albeit with still some small flaws.
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Reigns: The Witcher is certainly an interesting game, with good ideas, capable of entertaining for several hours especially those who love the reference universe, but it is not for everyone.
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Tiny Garden is a cute and relaxing title, which can easily absorb hours thanks to its growing cycle and decorative component, but which loses much of its bite in the long run.
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Neva: Prologue is a solid, refined addition, built with the same respect for rhythm and coherence that defined the base game.
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Neva is a masterpiece like few others, capable of combining beauty, rhythm and meaning in an almost perfect balance.
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Dead in Antares is an imperfect title, at times slow and uncertain, but capable of surprising with its depth, care in managing the characters and integration between survival, tactics and narrative.
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Dear me, I was… is a bold attempt to explore new narrative territories in the videogame medium, not without imperfections, but still capable of leaving a mark.
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Demon Tides is a sequel that not only improves on its predecessor, but expands its identity with courage and personality, confirming itself as one of the most refined and surprising 3D platformers of recent years.
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Manairons is one of the most classic platformers that doesn't try to innovate the genre, but still remains fascinating... shame about the countless bugs and total softlocks in the game that ruin everything.
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NORSE: Oath of Blood is a mixed title, with interesting ideas and a fascinating setting, but penalized by unstable technical implementation and mediocre design.
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Calamity Angels: Special Delivery is a title that focuses entirely on a strong idea and a rather original combat system, but which could have dared more.
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Ys X: Proud Nordics is an excellent remaster that enhances an already solid game, polishing up a few rough edges and offering high-quality additional content.
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