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Ritual of Raven is a breath of fresh air when it comes to a bogged-down genre, introducing unique ways to run your farm. Albeit this can be a major learning curve and can sometimes be frustrating, I can’t help applauding the team for creating something new. The game is also unbelievably charming, with some heartfelt character plotlines and a mystical world to explore. Ritual of Raven is a delight in every way.
Overall, Hirogami is a visually stunning adventure taking place in a beautifully folded world. There’s a lot to get out of each level with many different challenges to sink your teeth into, but unfortunately, it’s all let down by a lack of polish in gameplay. Platforming feels clunky, and gameplay feels undercooked; it made my time with Hirogami a mixture of being in awe of my surroundings and dismay when I launched myself off the map.
Lost Soul Aside is a flawed but occasionally brilliant action game that represents both the potential and the pitfalls of passion-driven game development. What Yang Bing and his team at Ultizero Games have accomplished is nothing short of extraordinary, because the core combat system genuinely delivers the kind of stylish, skill-based action that genre fans crave. However, another year of development to smooth out the rough edges might have allowed this game to live up to its sky-high expectations.
Metal Gear Solid Δ: Snake Eater wants to have its cake and eat it too by remaining incredibly faithful to the original while also updating some key aspects like the controls and visuals. To die-hard fans of the PS2 classic, this is less of a definitive remake of the game and more just another way to play a fantastic game. Newcomers are certainly in for a treat, however, as Δ smooths over the original’s rougher edges for a more modern experience. It loses a lot in the translation, like some of the nuance in stealth and combat, but remains a thoroughly enjoyable experience.
Killing Floor III launches with a few bugs to hammer out, absolutely gorgeous and balanced maps, a completely revamped class system that is a blast to play, and enough gore to fill a swimming pool full of blood and teeth. It also feels like it’s a bit light on content. The live service portions can all die in a fire – take it out and this game improves immediately. Let’s hope TripWire hammers on this the way they did with the previous game – the core is here, just waiting to make it the tactical shooter it needs to be.
Sword of the Sea is a beautiful, almost-cozy experience that, like Giant Squid’s other titles, stands as a strong argument for games as art. The game has chill vibes and a gorgeous, atmospheric aesthetic while still delivering an eloquent narrative. If you’re looking for something short and sweet, Sword of the Sea is the low-friction adventure for you.
Overall, OFF is definitely worth the purchase just for the experience you have whilst playing it. It’s wholly unique and has you contemplating your actions and its world throughout and way after the credits roll. Whilst it may just have a basic battle system and puzzles, OFF is a masterclass in feeling and atmosphere, and this new remaster makes it even more accessible to a modern audience.
We already knew we had a long-lasting gem when Two Point Museum hit our screens in March. However, what is a surprise is how they hit it out of the park straight away with their first paid DLC expansion. Fantasy Finds is unique and adds refreshing new gameplay mechanics and decorations so you can fall in love with creating a museum all over again. For such a small price, you’re guaranteed many more hours to indulge in this masterpiece of a management sim.
Dune:Awakening does a phenomenal job of making Arrakis come to life, from the oppressing heat and sand as far as the eye can see, to the terrifying encounters with Shai Halud. Once you get your feet under you, the game has dozens of hours of exploration and content to work through, making it a very enjoyable experience. The combat leaves a lot to be desired, but classes, weapons, and gadgets feel fun. Took some points off for lack of housing decoration options and mods, and for the lack of real end game content. Would love to see raids, or overworld bosses, and better boss encounters in Testing Stations. Over all Dune:Awakening is a unique and fun experience that will suck you in right away.
Eriksholm: The Stolen Dream is a brilliant testament to what a small team of dedicated individuals can accomplish, with River End Games releasing one of the best narrative-driven stealth adventures in a long while. Eriksholm features a moving, tragic, and ultimately hopeful story, mixed with fun stealth gameplay, and increasingly difficult scenarios to navigate. From its humble beginnings to its epic end, Eriksholm delivers in spades.
Donkey Kong Bananza takes everything you expect from a Donkey Kong game and polishes it with such a fine coat that almost any type of player can find something to have fun with. If it’s collecting every Banana, mastering the Bananza’s, completing side quests, or just playing through a fun story, there is something fun for all ages. With plenty of easter eggs for players familiar with the franchise, Bonanza doesn’t rely purely on nostalgia to make it enjoyable. If you’ve missed collectathons or just want to experience a DK game with your kids, Bananza is a great time!
Despelote was a bit of a personal one for me, and I can see why some players may not love it due to it being a walking simulator where you kick a ball around. But for anyone willing to give it a chance, you’ll find a snippet of pure sentiment to engage with as you put on the shoes of its developer. You see Ecuador for its authentic self as a child and witness a moment that you probably never batted an eye at before. But you leave with a fuzzy feeling, wanting to reminisce about your own memories you had as a child.
Tony Hawk’s Pro Skater 3 + 4 lands somewhere between remake and reimagining. It doesn’t land either perfectly, but it's still a ton of fun. There’s a lot to see and do, but I’ll always come back to just skating around, pulling off tricks just for the fun of it.
Lies of P: Overture is a fantastic, albeit slightly short, addition to the already incredible Lies of P base game. Clocking in somewhere between six to eight hours, Overture is an incredibly well-made expansion which does an impressive job of fleshing out the lore of Krat while providing impressive new set pieces to explore, weapons to master, Legion Arms to forge, and challenging bosses to defeat.
A bold leap forward, but doesn’t stick the landing
Death Stranding 2: On the Beach is one of those rare moments where a game takes itself seriously as a work of art. It’s beautiful, touching, joyful, and tragic all at once. While you’ll be spending most of its runtime just driving trucks around instead of contending with the terrain, it’s still incredibly fun to play and witness its very human story unfold.
Old Skies is an incredible adventure game story that will have you laughing, crying, and in awe - sometimes all at the same time. Its puzzles are pretty easy to solve, but the story and characters will have you glued to your seat until the final moments.
Elden Ring Nightreign is a daring experiment that succeeds in delivering a fast-paced, replayable multiplayer experience, but only for genre veterans seeking a fresh take on the traditional FromSoftware formula.
The Midnight Walk sits on the precipice of greatness but tragically falls short when it comes to gameplay and, too often, the presentation of its story. Despite its many problems, the game’s magnificent high points make this brief journey worthwhile.
This time around the setting and story caught my attention a lot more, with a great variety of characters and puzzles to solve. Don’t go in expecting a complete revision of its predecessor making the ultimate experience, it is pretty much the same game but with a new coat of paint, but for me that’s all I really needed. I’ll always come back for more with Duck Detectives shenanigans!