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Phantom Brave is an all-timer, but Phantom Brave PC feels much more like a screenprinted masterwork than the real thing. Glossed up slightly, but with very little to no changes since the last re-release, Phantom Brave PC is the least impressive of all. That said, the game itself is still wonderfully great, and new players will be rewarded with the cool breeze of phantoms coming in the air tonight.
This was a very good creation. The art was breathtaking, and the music was just as good. A simple story and a simple platformer were made so much deeper and complex, just by the little choices the producers made. It was hard to go wrong with what the producers had to work with, and they didn’t overdo it too much.
Ghostbusters as a couch co-op game is a dream on paper. Unfortunately, the execution from FireForge Games is so lackluster and devoid of quality that publisher Activision should be ashamed in having released it. It’s a shameless tangential cash-in based entirely on the power of an already-maligned reboot that nobody asked for. I’ll go see the movie for the popcorn, but let’s leave this game in the Containment Unit. Light is green, trap is clean.
God Eater Resurrection is a fun 40-hour experience that keeps you going with its gameplay mechanics and customization. The dark story falls flat at points, with the gameplay saving this game from a lackluster story. While the lore of the world is interesting, dull voice-acting sucks away the narrative’s emotional points making cutscenes a chore to watch. Gameplay is the only reason for you to pick up God Eater Resurrection, as the story is unconvincing and fails to provide a compelling hook for you to keep going.
Enchanting and charming, Song of the Deep is a children’s-fairy-tale-turned-video-game that’s full of wonder and vibrant beauty. The gameplay is both solid and enjoyable, but not without hiccups and hindrances.
Duelyst felt more like a board game than a computer game with plenty of options and strategy. With new content daily, Counterplay Games has giving players a reason to log in on a regular basis. If you like forming armies and strategic gameplay, then Duelyst is definitely worth a look, especially as there is no cash commitment required. I do hope that they come out with a mobile version though, as that would be a great platform that would keep players like me able to log in more often and play.
Grand Kingdom is a grand triumph of innovation and amalgamation, standing alone as a semi-new type of JRPG altogether. Mixing elements from other JPRGs, classic fighting games, and board game elements into an all new experience, Grand Kingdom will have some dedicated players still moving troops through enemies lands for years to come.
Pleasantly simple and with a sense of humor that fades in tandem with its tactical formula, Crush Your Enemies delivers fast-paced strategy with an old school look and an anti-fantasy flair. A bargain at $10, it provides a few hours of fun, but nothing more.
As authentic as it gets, LEGO Star Wars: The Force Awakens is 100% fan service. With new voice work from the cast, and the signature TT Games style, the only thing we can hope for in their next outing is a cleaner execution, and some new features to play with. The tried-and-true formula still works, but it's time to shake things up.
Sherlock Holmes: The Devil's Daughter continues to be one of the best adventure/puzzle games around. It has nearly perfected the deduction system, but the contrived action sequences forced into the new title can be very frustrating. While one is slightly disappointing, five of the six new cases are quite enjoyable and features all the twists and turns you could hope for. Sherlock Holmes: The Devil's Daughter is another solid entry into this long-running franchise.
BOXBOXBOY! ultimately feels like more of the same, but when a game is as charming and approachable as this is, that’s perfectly fine. Having a second set of boxes shakes up the formula just enough to squeeze even more life out of this simple and excellent concept.
Furi kicked my ass, and I loved it. There was laughter, there were tears, but most of all, there was a goddamned great game. The combat is extremely taxing, but fair, and the narrative is surprisingly rewarding. If you’re a masochist, Furi is the game you’ve been waiting for.
The Banner Saga 2 is a worthy sequel to a great franchise. Combat is vastly improved, and the narrative is deep and rewarding, even as the game punishes the player every step of the way. The game suffers from a unwieldy UI, and some poorly placed setpieces that obscure the player's vision in combat, but these drawbacks are minor. I'm already looking forward to the conclusion to this planned-trilogy.
Great for returning lifers, or first time criminals looking for a great builder experience.
Inside is an incredible sophomore swing from Playdead, as the atmosphere, aesthetic and gameplay meld into one glorious experience that demands attention. Don’t read about it, don’t seek more, don’t ask questions — just clear your afternoon schedule and experience it.
The Dark Brotherhood is now arrived, and the clean and “safe” Tamriel we all knew in Elder Scrolls Online is changed for the better. With the addition of the guild proper, assassinations, and the familiar Gold Coast, Dark Brotherhood is the most exciting update yet for ESO, and a great sign of things forthcoming.
The Technomancer is an enormous open-world RPG with 40+ hours of content that has an expertly-crafted world at its center. Unfortunately, it’s held back by technical issues that are hard to overlook, poor narrative, and unoriginal design.
Tokyo Mirage Sessions #FE is a mash-up made in JRPG heaven. While combat and gameplay will feel by-the-numbers for Persona fans, the style, soundtrack, characters and overall levity of this game is endearing, and makes for one of the most engaging, fun RPGs in recent memory.
Zero Time Dilemma takes some bold strides to tell the series’ final chapters, but even when it falters, it’s never slow to catch back up and deliver. Through well-designed escape rooms, brilliant writing and narrative decisions, and a more relatable cast than ever, Zero Time Dilemma puts the most deserving and exceptional final touches on this excellent trilogy.
Uneven in tone and execution, Mighty No 9 is equal parts fun and frustration. Inafune won't reignite the fire of his famed franchise with this initial effort. We can only hope that subsequent attempts to reboot the blue bomber turn out better.