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Fracked hits the slopes hard, slowing down at times to a frustrating degree, but doing so much right you keep on going. The gunplay is a lot of fun, the immersion is enjoyable, and the freedom of movement is surprisingly good, but I do wish the enemies spawned a bit slower and there was a bit more in terms of guidance. If you're looking to shoot up some grunts in a Borderlandsy setting while skiing, I can't recommend this one more.
Trigger Witch is a surprisingly cute yet bloody homage to retro RPGS while also being an incredibly competent twin stick shooter. You can tackle the campaign solo or alongside a friend, adding much needed replayability. Despite the short length, I thoroughly enjoyed my time in Evertonia. The characters, dialogue, backstory, and challenge left me satisfied and looking forward to a sequel.
The Heavensward Stone & Steel and The Scars of War art books are a must have for any Final Fantasy XIV fanatics. The art is gorgeous and detailed, and while the latter book doesn't have as much artist commentary as I would like, both give detail into each artist's process.
CrossCode: A New Home wraps up the story nicely while setting up for a possible sequel. The new content is largely fun, but a few massive difficulty spikes sour the experience. Still, it's well worth the time if you enjoyed the game's charming cast of characters.
B.ARK is a fun and incredibly chaotic shooter, one best played with friends. The levels move quickly and throw a variety of enemies and bosses at you, despite some of the bosses feeling a bit repetitive. Still, the lovable cast of characters, the quirky concept, the ability to rescue your teammates, and the push for players to be competitive all fuse together to create a fun, if short-lived experience that I found well worth tackling over a night with friends.
The Siege of Paris is a very enjoyable step up from Wrath of the Druids and leaves you wanting more, in a good way. If this is indeed the final big expansion for Valhalla, it's a high note to end on. While I'm not a fan of the infinite content machines the developers seem intent on shoving into every game, the story content is excellent, Paris and the surrounding countryside are gorgeous, and the new gameplay additions mix things up enough to feel worthy of a paid DLC.
While the overall world-building and customization options leave a lot to be desired, Eldest Souls is still a worthy game for Souls' fanatics despite its blatant flaws.
Delivering on the potential of the original launch, the Fire & Darkness expansion for Godfall finally gives us the absolutely gorgeous game we hoped it could be. With a fresh storyline to chew, a new realm to explore, and a massive expansion to the endgame content, Godfall: Fire & Darkness is a must-have.
Chernobylite's trifecta of gun combat, survival, and base management serves the game's unique narrative system. With more features comes more shortcomings, but nothing drastic enough to take away from an otherwise compelling experience.
Last Stop was unlike any narrative driven game I've played. The stories were all unique, with fully fleshed out characters, great dialogue and voice acting, and a highly entertaining, if ultimately a bit of a letdown, story that finds satisfying ways to intertwine all three characters. Fans of Telltale's game series will find a lot to love in this mature narrative centering on life, love, loss, betrayal, and redemption.
ForeVR Bowl is the perfect way to bowl with your friends in the middle of a pandemic, and maybe even once the lanes are open again. There's plenty to do, lots to unlock, and throwing a ball feels deeper than Wii Sports did back when. Immersion is always going to be key to VR experiences, and just in gauging that, ForeVR Bowl knocks down all ten pins for the strike.
Song of Farca is a great adventure game with some neat, cyberpunk twists. Each case will leave you wondering if you made the right choices until the credits roll. Before you meet the game's well written cast of characters though, check if the game breaking glitches have been fixed.
There may come a time when Solasta achieves the lofty heights I see for it, though that future is uncertain. If you buy it right now for its $40 asking price you may feel put out, but for those that are even minorly interested I strongly encourage you to keep an eye on its development. I can’t say where its development will take it, but with the strong showing already available, I am more than happy to keep diving back into this game. It’s rare to find a tactical RPG with this many options and depth, even where many of the marks of quality still need to be ironed out.
NEO: The World Ends With You captures everything that made the original special and surpasses it in every way. With a great story and incredibly addicting combat, players joining the Reaper's Game will be hooked from start to finish and beyond.
Some good warhammer 40k vibes can be found here but there's just a bit too much going on in Necromunda: Hired Gun. The fast-paced FPS gameplay needs refining and is constantly slowed down by the RPG elements which in turn are not allowed to shine through the FPS aspect. I actually think this setting would lend itself more to a Skyrim style RPG more so than a first person shooter but this is what we got and I am actually a bit gutted that I can't like it more than I do.
Unbound: Worlds Apart is a pretty standard puzzle platformer with its difficulty firmly planted in repeated trial and error. Despite gorgeous visuals, there's not much interesting to see here.
Grime is an expertly crafted 2D action-adventure game that combines satisfying combat, tight platforming, and rewarding progression to earn its place as one of the most enjoyable titles I've played this year. It's also got some brutally tough, memorable bosses that will truly test everything you've got. If you're a fan of a challenge and aren't too fussed about a story, you'll have an incredible time with Grime.
Capturing the cyberpunk aesthetic perfectly, The Ascent is a fantastic example of twinstick shooters with a few tricks of its own. There are a few rough edges, especially with online multiplayer, but the RPG elements and gorgeous graphics and voice work more than keep you locked into this neon soaked universe.
While it only has largely one trick, that trick is a lot of fun. In Da Hoop isn't going to wow you with insane graphics or revolutionize the VR scene, but Realcast has built something that is very enjoyable. The tracking that's been designed works very well with controllers, and is quite competent with hands tracking, even if it isn't the best way to experience the game. With a few upcoming updates this is bound to continue to be a great experience for anyone wanting to shoot a few hoops.
I've been playing Cottage Living for an hour or two each day for a week now, and still feel like I have a lot left to discover. There are plenty of quests, and I really like the laid back simple living feeling to the expansion. Caring for and dressing up my farm animals is an absolute delight. Cottage Living is a total home run in my opinion, if you're a fan of the game this is a must-have for your collection.