Anthony Shelton
- Super Mario Bros. 3
- Super Mario World
- Super Mario 64
Anthony Shelton's Reviews
Tetris Effect: Connected upgrades its musical rhythms and visualizations with fun multiplayer PvP, but the new Connected mode steals the multiplayer show with an exciting, energetic way to play Tetris that's a welcome alternative to its competitive modes.
Kirby Fighters 2 achieves nearly all of its glory in Story Mode, but there's still some fun in short bursts if you have friends to play with or enjoy the time trials. Skip online unless you're playing with friends. But even that risks your sanity.
It's tough because you should play the games, but this collection is only a must-have if you've never played them or have no means of playing the copies you own. Otherwise, the included soundtracks are not enough to make this 35th anniversary package feel special enough to warrant a buy.
Shing! misses the mark of great beat 'em up by a long shot; which could have been avoided with more attention to detail. If Mass Creation put in the effort, it could have been one of the best beat 'em ups this generation. But we're stuck with something too dull to take a bigger slice of that audience.
Lethe’s story starts off as one thing and transitions into something different. It can be difficult to follow when you’re trying to figure out who’s voice you’re reading. But the atmosphere completely makes up for it in many ways, so if you choose to ignore the story, you might find the scary elements enjoyable. It’s not a revolutionary horror game and it might not scare diehard horror fans but there’s some fun to take away from this game.
Story can’t be the thing that carries a video game and story is all Eisenhorn: XENOS has. A character as powerful as Gregor Eisenhor, with a great voice actor in Mark Strong, and an epic story deserves more than a glorified version of a mobile game. But brainless combat and mechanics, crummy audio, and unacceptable bugs keep this game to no more than a book promotion.
Deputy Dangle as a whole is like a good joke told too many times. It’s another wobbly physics game that doesn’t add anything significant to the sub-genre and the creative missions it has get played out because they’re too long. Combine awful PC controls, unstable framerate, uninteresting fourth grade humor, and game-breaking bugs and it becomes another indie game that should’ve only been an internal experiment.
Mighty No. 9 went through a tough development and was rightfully scrutinized but it's a challenging game with great controls. The graphics could be better and the framerate doesn't stay at 60 but those problems don't ultimately hurt the game. What hurts Mighty No. 9 is that it's not Mega Man. So if you want Mega Man, you're better off playing Mega Man. If you want a game in the spirit of Mega Man, Mighty No. 9 will satisfy you.
Despite the shoddy graphics and performance, and a story that could use polish in its execution, Homefront: The Revolution has a solid foundation. It's challenging and the mission variety in a pseudo open-world game is the best I've played in a while. It kept me engaged for its 22 hours. At the end, I felt satisfied. I hope to see another one with a bigger budget behind it.
Depicting the horrors of an asylum with animated pictures was a tender touch to sensitive imagery. Even the 3D animations conveyed moments with care. But the story is confusing and painfully disappointing and the translation errors make matters worse. So I can commend LKA's efforts, but I can't recommend The Town of Light.