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Wave Break puts a lot of barriers up to keep players from enjoying it. The disconnect between the visuals and the difficulty will likely be jarring for many players. But sticking with this game yields some great rewards, and the feeling of accomplishment you get is absolutely worth the struggle to succeed.
Prior to its expansions, Age of Wonders: Planetfall was already a content-rich game with a lengthy list of factions, commanders, techs, and units. Invasions bolsters Planetfall's diversity and replayability with intriguing new features. The Shakarn alone make the expansion worthwhile.
Minecraft Dungeons is a competent hack n' slash RPG; nothing more, nothing less. It has the outward charm of the creative masterpiece that inspired it, but very little depth. What is here is fun for a time in solo or co-op, but don't expect it to hold your attention long-term.
That said, Aftermath is a fantastic expansion to Mortal Kombat 11 that will keep the game alive and well for its second year, and will hopefully lead to more expansion packs with more characters in the future.
The scope and ambition of this game are a level above the previous one. Even if its execution is only slightly more askew this go round, it's no failure to bullseye a much more lofty goal, a shot that still hits the target for an excellent gaming and storytelling experience.
XCOM 2 is, at five years old, a stone cold classic.
Borderlands Legendary Collection is a great way to experience the first three games in the series on the Nintendo Switch.
From storytelling to game design, Those Who Remain's tepid approach to its overabundant tropes made me want to leave Dormont as soon as I arrived. My best advice to horror fans: ignore the exit—even if your tank is running low.
Maneater is a solid first entry in a new open world RPG franchise. Repetitive missions and some fairly severe framerate issues hold the game back a bit, but overall Maneater is a good bit of summertime gaming fluff. You can't beat the feeling of chomping people at the beach, and Maneater provides just what gamers are looking for – fun carnage with just enough structure to keep players motivated.
As it is, though, Poly Bridge 2 is very enjoyable and can bring some levels of satisfaction when you finally finish a bridge under budget and without it breaking at any point. It’s a very casual and relaxing game that doesn’t rush you in any way. I’m not going to lie, the game gets a laugh out of me every now and then when my bridge breaks and the driver of the vehicle just drives into the water anyway. Everything looks great from a visual standpoint. While there's no progression system with everything open from the start, there's still a challenge aspect as long as you don't view the Gallery before completing a level. It does take some time to get the hang of the physics, and you might wonder a few times how your bridge broke. Being able to take on any level at any time means you can play a level or two if you're short on time. Plus the music is nice and relaxing for a game that will see vehicles driving into the water on a regular basis.
Nioh 2 does what a good sequel should. It capitalizes on the best parts of its predecessors while providing new content and mechanics to advance the franchise. While the story structure and level design are largely the same, added weapons, more build depth, and new combat mechanics all enhance what the game has to offer. It doesn't always hit the mark perfectly, but it's a solid addition to the series. And let's face it, being a samurai is awesome.
The Inner Friend is a game with interesting ambitions that doesn't quite gel together into a cohesive whole. While elements of the game (music and creature design) are quite stellar, other areas (puzzles, controls) suffer enough to hold the game back from what it could have been. The Inner Friend is still worth a look as an interesting experiment, just go in forewarned about the parts that don't work so well.
If you enjoyed Super Mega Baseball 3's predecessors, you're in for a treat. SMB3's identity as a quirky but committed sports title remains intact. With promising post-release updates ahead, SMB3 will satisfy your baseball cravings for the indefinite future. The Metalhead team listened to its community and implemented their feedback. For that, they deserve extensive praise and thanks.
It's not a bad game, and is fun for a weekend, but it doesn't offer enough to justify it's price tag.
Get Packed is a wild multiplayer title, challenging players to pack a moving van while wrestling with some seriously destructive physics. Even in single player, the game is a good time, but in multiplayer Get Packed comes to life. Fans of games that cause them to yell at their friends should have a great time here, as this is a polished example of the genre.
Make War's bizarre alien interference on historic battlefields gameplay is fun on several levels, but the interface is broken beyond any level of acceptability. With a great concept and super-sticky gameplay, this game is likely incredibly addictive on PC. But due to poor implementation on Switch, you'll get frustrated and quit before you experience the game's many simple pleasures.
With tons of character customization options and non-irritating procedurally-generated level design, Dread Nautical has enough meat on it to justify several playthroughs. Tactics fans shouldn't hesitate to pick this one up.
Resident Evil 3 is great game but not as good as Resident Evil 2 remake. To be fair, this is how I felt about the original Resident Evil 3 as well.
The game is just as good as it was 10 years ago, and now looks even better.
Gears Tactics is definitely different than what Gears fans are accustomed to, being a tactical-style game, but I think it fits the genre pretty well. If you've ever wondered what Gears would be like outside of the main series, Gears Tactics shows that it does pretty well in a tactical-style.