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Beautiful 2D platformers are practically a meme when it comes to indie game development, but Gris still rises above its contemporaries. Artful in both its watercolor design and broad-strokes storytelling, Gris is a gentle reminder that good puzzle platformers can make you feel smart without smarting, and that being succinct is not a bad thing, especially in the current culture of exhausted replayability.
Playing Valiant Hearts now feels like a crime, but being on the Switch is a boon for this wartime marvel.
Everspace took me a while to warm up to, but once I changed my control layout and started getting better at the dogfighting aspects, the game became a lot more fun. Between finding resources to survive and picking my fights with nearby outlaws or running away so I could live to fight another sector, Everspace never really feels like the same run twice, and that's definitely a good thing.
Crashlands smooths the desperate edge off of open world survival crafting, and turns it into a laid-back experience that works best in short, pick-up-and-play sessions. That said I personally found the game's persistent random humor to be pretty irritating.
It's dated, it's camp, it's occasionally annoying, but it still has a core mechanic that very few are still trying to do, and Earth Defense Force 5 does do it well. Take on the waves of monsters and tear into them with every last weapon in your arsenal for a great bit of mindless fun. The story and your progress will crawl through the 100+ levels but the types of enemies and the difficulty will ramp up alongside you.
The Spyro Reignited Trilogy is an absolute pleasure and a strong continuation of Activision's commitment to remastering classic games. For those who grew up with or loved the old Spyro games, I can't imagine you won't find yourself engrossed in the collective quality of these remasters. For those new to the world of Spyro, this game is a winner even without its history. Plus, a very attainable set of achievements (or trophies) means you can earn yourself some rewards along the way.
The bottom line is that Fallout 76 was an experiment that was created on an outdated engine incapable of implementing the vision Bethesda has for it. This has led the game into a full blown identity crisis, as it doesn't really play well as a single-player game, sucks at PvP, with its only saving grace being its multiplayer experience, specifically with friends. Sometimes it's better to be great at one thing than good (or not so good) at many things. Promised updates in the future may eventually get the game where it needs to be, but as of today, it's not what fans wanted or expected.
Tetris Effect is the most optimistic game of the year. Plus, nobody saw it coming. It shouldn't be possible to say this, but this is the best Tetris has been in decades.
This is a Battlefield experience through and through. However, I find myself staring more at the gaps in the menus than the accessible parts that are there. The promise of future content is a great thing, but not when you are constantly reminded of the voids it will fill. Fans will love this entry, and rightfully so, but in its current form Battlefield V won't be recruiting any new soldiers to this battle.
The cars respond realistically in VRC PRO, so don't make the mistake of thinking it will be easy, especially if you aren't willing to invest the time to practice and the funds to get a suitable controller. If you do choose to do so, VRC PRO will reward you with the opportunity to use them to prove your mettle against either AI drivers or in online multiplayer races.
It's actually really hard to pick between the two which might be a better game, but for me, that Last Surprise remix in Dancing in Starlight really steals the show.
This DLC content comes off feeling a little 'more of same.' It doesn't introduce anything terribly new, and feels like it has less content and depth than the first chapter. I'm holding out hope that the third chapter can wrap this up neatly.
Transpose treads new ground in the world of VR puzzlers, breaking away from the tried and true room escape types of puzzles that are such an obvious fit for VR. The solutions to the puzzles are dependent on the player performing and recording actions to create "echoes," then combining those echoes into a full solution. It makes good use of VR, although there are aspects of it that can cause problems for people that suffer motion sickness when playing in VR.
As with the 2016 reboot of Hitman, Hitman 2 is one of the best games of the year and is so far my personal Game of the Year.
Mutant Football League isn't your ordinary game of football. Player deaths, field hazards, and dirty tricks make this a unique game from others that take place on the gridiron. If you're not a fan of the Dirty Tricks mechanic or are okay with your team being preset instead of drated, then you might not enjoy Dynasty Mode as much, but with Exhibition, Season, and Playoff modes playable without them or several other options, Mutant Football League is still an entertaining game on its own.
Combing rooms for items and gadgets can only get you so far when it comes to actual engagement with both the story and gameplay of Lucid Dream, rather than evolving the genre, like the now-defunct Telltale Games did with its one-off hit The Walking Dead, all this title has done is highlight the so-called Adventure Genre's repetitive flaws in an effort to bask in the imagined fun of the past.
The Sunken Kingdom is a fairly small expansion for the Strange Brigade, and while it doesn't exactly bring a whole compendium of new mechanics and adventures into play, it serves as a strong continuation of all the things I enjoyed about the original Strange Brigade campaign. Players get a chance to explore a beautiful and fun mission, all in the shoes of a brand new character. The DLC also brings some new weapons, equipment, and amulet powers to the playing field, giving players some room to experiment with different combinations. In addition the DLC, Rebellion has done a great job of periodically adding new (and free) content to keep players entertained, so there's no reason to expect them to stop now.
Deracine is one of the better experiences on the PSVR with a compelling story and some interesting gameplay. It feels like a complete experience from start to finish and has an interesting world that begs to be explored further.
Windjammers was a lot of fun on Neo Geo and it's still fun now on the Nintendo Switch. While I had some minor problems at first using the Joy-cons to make precise curve shots, it's not to hard to adapt and soon you'll be throwing the disc every which way on demand. Once you've mastered the controls and have gone through Arcade Mode over and over again, grab some friends and have them join in on the fun.
The conjuring house has confusing, repetitive level design and cringe-worthy voice acting, but the scares are hard-hitting and the gameplay is a constant risk balance of exploration and self-preservation. It's not a great horror game, but it does have some great moments that make its relatively brief campaign memorable.