DarkZero's Reviews
At this early stage, it seems that Oasis Games Limited might end up being the LJN of VR game publishing, releasing low budget games of questionable quality. Still, one could do worse than Pixel Gear, and it would have even been more highly recommended if it just had a bit more to do. Nevertheless, the game’s functioning controls and imaginative boss battles do place it a few steps above the more mediocre of PSVR launch titles.
That said, it would have been nice to have the best of both worlds.
Overall the game is fun to play and as my first foray into simulation games it held my attention for a while, but I quickly noticed when things fell apart or just didn’t stand up to my ideal of what a simulation should be. I would recommend the game to anyone who loves a nice sim game but to newcomers you will quickly become annoyed with the graphics, physics and the driving.
It is unknown if the developers can patch Battlezone to reduce the nauseating feelings its perspective emits (reports indicate the game was even more discomforting during press previews before receiving some fine-tuning before launch), but that alone is a big enough reason to caution players from purchasing it.
Adam Wolfe Episode 1: The Ancient Flame does well as an introduction, and does the right things to keep you clamming for more of its mystery.
WRC 6 makes a good step in the right direction, but it has a slight problem – Dirt Rally being around affects my recommendation of the game for people looking for an authentic take on the motorsport.
Like many of the other VR experiences in this launch, Hatsune Miku: VR Future Live is an impressive technical showcase that opens the imagination for future VR games, but is currently bereft of meaningful content or replay value.
It’s somewhat cathartic to discover the single worst launch game in a new hardware’s lineup, but simply calling Ace Banana a rotten fruit that spoils the batch does not do its awfulness justice: this is, simply put, VR poison, the kind of low-budget and poorly optimized trash that would put newcomers completely off VR gaming just as it has began its console infancy.
Capcom has the Ace Attorney foundations firmly mastered at this point, meaning fans know what to expect from a new entry in the series.
Overall, Superdimension Neptune vs Sega Hard Girls is yet another solid entry from the Neptunia series, but it could have been one of the higher recommended titles were it not for the new list of annoyances it added alongside its gameplay improvements.
It puts fun above all else and I loved it.
I can’t recommend Manual Samuel to anyone, it’s an awful game. A comedy game devoid of a sense of humour that is only interested in sucking all potential fun out of itself and replacing it with outright frustration. I mean, the game works and all but it’s never good, it’s a bad experience.
For most of its console-based career, the Dead Rising franchise has been a quirky experiment that mixes traditional zombie hijinks with meticulous, often frustrating gameplay mechanics.
Guards is an okay game to sink some free time into that can bring a modest amount of fun, but its downfall is its restricted gameplay that could have been developed that bit more to flesh it out.
Seasons After Fall gets top marks for its pretty painted canvas visuals that are, sadly, the main attraction of the game.
Event[0] is a visually appealing game with some great sounds to boot.
In the end, Psycho-Pass: Mandatory Happiness is a worthy companion to the original series and one of the better Visual Novels available on consoles. It doesn’t quite have the narrative force that can hook people in like Steins;Gate or Danganronpa, but it is definitely the best possible medium for adapting the cyberpunk setting of the original series while letting fans spend more time with Akane and her team.
Chime Sharp builds upon the original Chime by stuffing it with more game modes and improving the presentation. The series once again brings a consolidation of simple, but addictive puzzle mechanics and a wonderfully pleasing dynamic soundtrack that combines together with the colourful visuals to deliver a challenging treat for anyone who likes a stimulating puzzle game with fantastic music.
God Eater 2: Rage Burst inclusion of new mechanics, monsters and weapons marginally improve it over God Eater Resurrection.
With lacklustre multiplayer and a simplified single-player that timidly asks for only basic platforming skills, completion of race challenges that provide plenty of time even after a few screw-ups, and battles that allow unlimited lives with no time limit or enemy respawns, Unbox is definitely not something that should be played if looking for a challenge.