Post Arcade (National Post)
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Many people would love to drive a Tesla, but nearly all of us leave the lot with something considerably less lavish. It'll be interesting to see whether that ends up being the case with gamers who covet but have a hard time justifying the expense of Lego Dimensions.
As a spiritual successor to The Neverhood, the game succeeds on all levels, but somehow I don't think it will gain the same kind of cult following this time.
Series acolytes will dig right into this game's glut of content, but rookies could have a tougher time figuring out both the lore and the mechanics
Nintendo's new social simulator for 3DS teaches Post Arcade's junior reviewer a couple of things about herself
From a gravity glove copped from Half-Life to a story with too many missing pieces, Gatling Goat's first game never finds firm footing
Kickstarter-funded adventure game grabs its audience with a Native American horror hook, then lets it wiggle free with monotonous play.
Sweden's Frictional Games has knocked it out of the park this time, but the less you know about their latest game prior to playing the better
Dropsy is somewhat strange, utterly beautiful, and pretty good point and click adventure game. Focusing more on visual cues for what the characters desire, it's a game that leaves some of the story up to your interpretation.
[My daughter] told me several times over the last week that this was her favourite toys-to-life game yet. And speaking as both a gamer and a parent I can't find much wrong with her reasoning. Skylanders SuperChargers has great toys and loads of fun stuff to do. Better still, it isn't (necessarily) going to break the bank. It gets my dad stamp of approval.
Indie world builder puts players at the mercy of petulant deities with unknowable minds
[C]ome December, when I'm looking back at my favourite gaming memories of 2015, I suspect Lovers in a Dangerous Spacetime will be sitting pretty near the top.
Not the same as the Vita game but not a sequel either, Unfolded is sweet, refreshing fun mixed with a hint of disappointment
Ultimately, the story isn't the thing in MGSV, or at least not the one that Kojima wrote like a funhouse for you to weave your way through. No, the real story is the one you make yourself as you play through each mission, making new decisions each time and writing an action thriller of your own making. That's what makes Metal Gear Solid V brilliant, and that's why people will still be talking about it years from now.
[M]uch like the Max of the movies, there's something about this road warrior to which I've become attached.
Turn 10's latest racer is a bit bolder than Forza 5, but still doesn't constitute a turning point for the aging sim category
And that's Super Mario Maker in a nutshell: Making and playing. It might seem small and perhaps even insubstantial on the surface, but it offers nearly limitless creative potential as well as a virtually endless selection of player-made courses to try. It's not going to be Nintendo's next Super Smash Bros., but Super Mario Maker is something close to essential for anyone who's ever played a Super Mario Bros. game and thought: You know, I think I could do that.
The new Disney Infinity gives us less than ever before with the promise of more for those willing to pay for it
It's been a bumpier ride than I'd expected – especially given the potential comic goldmine that is the Borderlands universe – but Tales from the Borderlands seems to be back on track just in time for what's shaping up to be weird and wild final episode.
The Mega Man Legacy Collection is about as close a perfect emulation of the NES Mega Man games as you could possibly hope for
The Coalition's visually upgraded version of Epic Games' classic shooter is an optical treat content to preserve the original's (now slightly clunky) mechanics