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A light and fun RPG that sometimes gets bogged down by its interweaving progression systems.
A sumptuous fusion of sound, colour and love that everyone should try.
Floaty combat and repetition mean this cartoon brawler is never more than a pretty face.
Often obtuse in its puzzle design and not that artfully told, The White Door is still effective at taking you to another place.
Fails to explore its themes but still delivers the series' most potent monster hunting yet.
Transport Fever 2 offers a pleasingly detailed logistics simulation, although it does move mightily slow at times.
Occasionally fun but often unconscientious, Detroit: Beyond Human takes steps in the right direction but retains too much of the old Quantic dream formula.
Wattam is a fun colourful playground for players to goof around in, even though it's controls have a few screws loose.
Excellent writing and vibrant characters help to overcome prominent technical issues and unwelcome repetition.
A lighthearted romp, with plenty of opportunities for creative building and a surprisingly good story.
Life is Strange 2 promises a classic roadtrip, but fails to put you in the driving seat.
MechWarrior 5 is a showcase of nostalgic, joyful mech combat.
Espire 1's VR stealth is brimming with neat ideas, but the end product is slightly less than the sum of its parts.
A game about breaking free from monotony that gets, perhaps inevitably, a little monotonous.
A great one-shot adventure or an enjoyable grindfest, depending on which you want.
In terms of core design, turn-based tactics games don't get much better than Phoenix Point.
Lost Ember is a wonderful, unique, and unforgettable experience with a love for nature.
A seamless continuation of the series that makes up for its limitations with pure heart. It's like Ryo never left us.
Technical issues marr an otherwise slick adventure. A must for Star Wars fans.
A mediocre XCOM-like in the form of a deeply worrying depiction of militarised police.