A simple yet nuanced roguelike packed with interesting decisions, tense fights and lots of digging.
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A bland alternative to a genre-defining game millions of people are very familiar with.
Grounded is a delightfully creative and occasionally terrifying survival sandbox.
A meaty action game let down by a persistently rubbish camera and a lack of variation in its stages.
Metal: Hellsinger manages to remain entertaining despite its lackluster story due to its great soundtrack and well-integrated rhythmic combat.
A brilliant return to the series at its best that modernises the point-and-click form.
What it lacks in charm, Temtem makes up for with mechanical depth and involved multiplayer.
Sunday Gold didn't set my mind on fire like those artsy fartsy RPG/adventure game hybrids, but it makes up for it with honest, lunch pail, hardcore resource management.
Tinykin's minion management might be shallow, but its platforming shines.
Tense and involving, if just slightly lacking smarts and spectacle. A firm foundation to build a series on.
Immortality is Sam Barlow's best, most thought-provoking game yet, and a barnstorming debut for Half Mermaid.
The knockabout glee of classic Saints Row ultraviolence is here, but held back a little by new-found restraint.
An uncomfortable blend of vulnerability and brand consumption.
One of the best to ever do it. Rollerdrome is an action showstopper.
A fun Smash Bros. on PC that needs a little more fine-tuning to reach its full potential.
A superb tactics game that looks like an XCOM clone but really, really isn't.
Unlike anything else, and able to meld its two disparate halves into something cohesive and satisfying. You won't feel fleeced if you buy this.
Insomniac's Spider-Man is as loveable as ever, even if the surrounding game can't quite live up to him.
A gripping experience, despite an ending that kicks itself up the arse.
Two Point Campus is a school I'd be proud to call my alma mater.