PCGamesN Outlet Image

PCGamesN

Homepage
537 games reviewed
75.2 average score
80 median score
55.7% of games recommended

PCGamesN's Reviews

7 / 10 - Tropico 5
May 26, 2014

At number 5, we're still seeing iteration rather than revolution. Everything that's great about Tropico 5 is built on the same foundation that all the previous games have built on. That's a solid foundation, of course, but it's become a bit too familiar. There aren't any surprises to be found here. But just as familiarity can breed contempt, it can also provide comfort. Returning to Tropico remains a delight, and the drive to plonk down one more hotel, oversee one more year and win yet another election continues to make it the sort of game that can swallow hour after hour.

Read full review

May 12, 2014

With its awful characters, inconsistent voice acting and combat hampered by problematic enemies, what little there is to enjoy is whittled away. It's something to be tasted when absolutely starved for RPGs and could provide enough sword and sorcery shenanigans to tide one over until something more appetizing comes along, but it's unlikely to prove fulfilling.

Read full review

9 / 10 - Dark Souls II
May 2, 2014

The journey through Drangleic needs to be experienced. It's a marriage of phenomenal world design and impressively tight mechanics. And then it probably needs to be experienced all over again through New Game +. It's undoubtedly bloody hard work, but that just makes every sliver of success precious. Hurrah for Dark Souls II.

Read full review

8 / 10 - SMITE
Apr 24, 2014

I never expected Smite to worm its way into my roster of games I keep playing after review. It's a small number because there isn't enough time in the day for more, but Smite's going in there. It will likely be my go-to MOBA, at least until Heroes of the Storm. There are still almost 40 characters I've barely played, many not at all, and I confess that I might even chuck in a bit of money so I can grab some of the ridiculous god skins. Catwoman Bastet, Sith Lord Sun Wukong: they are absurd and I must own them.

Read full review

Apr 19, 2014

Warlock II might take place in a silly universe where narrators like to impersonate Sean Connery and kingdoms are ruled by regal rats or chatting skeletons, but Ino-Co has taken its construction very seriously. It's exactly what a sequel should be, keeping the spirit of the original but improving every aspect.

Read full review

Apr 18, 2014

Zenimax have a lot of work ahead of them to turn TESO around.

Read full review

Apr 17, 2014

Had I not known that this was the work of Jane Jensen, I honestly wouldn't have believed it. And when there are so many adventure games coming out during this renaissance, it's hard to see why anyone would choose this over, say, The Walking Dead or one of Daedalic's traditional, bloody hard adventure games.

Read full review

I'm completely invested now. I worry about Bigby. I'm pointlessly going through the decisions he made, I made, attempting to figure out how they will change the way the rest of the fables' view their protector. But most of all I want to finish this case and catch whoever is responsible for this titanic mess, and then rip his limbs off. Bigby's indignation and quest for vengeance is infectious.

Read full review

4 / 10 - Betrayer
Apr 3, 2014

Betrayer is an FPS where the shooting is lackluster and the enemies annoying. An adventure game where investigations are restricted to looking for objects on the ground. It is carried by artistic flair and - when it works - impressive audio design. As the violent encounters started to drain me of my energy and the plodding search for clues started to drain me of my sanity, I weathered it all because of my burning need to finish the story and my mission. I needed to put these souls to rest. But mostly I just wanted it to be over.

Read full review

Apr 2, 2014

I wonder if, accidentally, Goat Sim might be one of the best kids games going: an ungulate enhanced remix of the Lego series, that proves that breaking is at least as fun as building. It is hard to feel mean about a game that inspires that kind of reaction.

Read full review

Burial at Sea was a little over excited to return to Rapture, donning a film noir trilby that soon fell off to reveal clunky set piece combover, but Part Two is far more comfortable in its own skin. It integrates the fighty and the talky enough to make Rapture feel a more dangerous and believable place, discards the impenetrable conceits with which the first DLC began, and brings an almost seven year old series full circle and to a satisfying end. What a wonderful trick, and a fitting note for one of PC gaming's best loved studios (as we know them, at least) to bow out on.

Read full review

Mar 31, 2014

I'm not sure if anything is worth waiting 11 years for, but if it was, it would be Age of Wonders III. This isn't Duke Nukem Forever, shoved out the door to exploit ravenous fans. Nostalgia has a lot of weight, and this definitely feels like something that could have existed over a decade ago when we were swimming in turn-based strategy, but that's not why it's great. It builds on its past rather than just using it as currency. The familiar sits beside the modern, the fleshed out classes, the deeper tactical combat. It's the best that Age of Wonders has ever been.

Read full review

Mar 27, 2014

You have to admire Blizzard's approach to Diablo III. They fixed it. The game itself now absolutely superb and Reaper of Souls finishes the job.

Read full review

Mar 25, 2014

It's additions may feel almost wholly unnecessary, but they do nothing to dilute the genuinely great multiplayer core. The lack of online is surely a barrier to entry for many, but for those in the right environment - university halls, Friday-night game sessions, after school with buddies - TowerFall Ascension consistently delivers massive heaped doses of fun. It revels in humiliation - even saving death replays as GIFs for easy social media bragging - and is likely to destroy friendships for an hour or two. And the more heated the arguments and the fouler the swearing, the more likely you are to do it all over again next week.

Read full review

Mar 20, 2014

In The Fall, NFusion have taken a scalpel to to Human Revolution's template, collected together a pile of game meat - the essential giblets of a Deus Ex game - stitched it together and presented you with a serving. It's recognisably Deus Ex but it's not very appetising. NFusion get an extra point for not including a single boss fight.

Read full review

9 / 10 - Titanfall
Mar 18, 2014

And that's maybe Titanfall's biggest, and most forgivable flaw: it looks less interesting and novel than it actually is. It's such a fresh take on the military shooter, splitting the difference between the more deliberate pace of games like Battlefield and Call of Duty and the kinetic excitement of games like Tribes or even Counter-Strike. It just takes a while to see that, because Titanfall's presentation is so conservative.

Read full review

8 / 10 - Luftrausers
Mar 18, 2014

Simple in almost all respects, Luftrauser is one of Vlambeer's biggest triumphs because it strips back everything in the name of exposing the fun at the centre of the game. It's almost as if the designers were engineers of the rauser itself; reducing weight and tweaking fuel lines to ensure the most effective deliverer of death possible. The concessions to lower skilled pilots makes the bosses a bit of a non-event, but the overall result is a challenge that works for all players, and that's a genuine achievement. Wrapped in a stylish package with darting machine silhouettes and authentic World War 2 colour-pallet, Luftrausers is really quite special.

Read full review

Mar 18, 2014

This is a big planet and there are a lot of caves needing clearing, think of raids as housekeeping. You go in and kill as many bugs as you can before your timer runs out and we extract you. You won't be furthering our campaign but you will be earning cash for every bug you kill and hive you burn. The opportunities for combat are endless

Read full review

Mar 14, 2014

And that's why I love Hearthstone, but hate recommending Hearthstone. I think it's an incredible game. It's pervasive: I love that I can spend a few hours slumped in front of my PC playing, then transfer to an ipad to play casually while watching bad telly. I love being part of the community – browsing new deck ideas and ranting with friends about how overpowered Grim Patron really is.

Read full review

Cigarette in one hand, and now a whisky in the other, I watch as the credits roll. The climax of the episode is a big one, masterfully presented to ensure the maximum emotional impact and lots of awful regrets. "I've made a terrible mistake," I say as the credits fade. "I'm going to pay for it in the next episode."

Read full review