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380 games reviewed
75.6 average score
80 median score
57.5% of games recommended
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Mar 26, 2015

Obsidian had a daunting task before them: to make a spiritual successor to a series of games that are inextricably tangled up in nostalgia, over a decade after the height of those games' popularity. This is not the Baldur's Gate of 2015, it's Baldur's Gate, Planescape: Torment, Icewind Dale, the best parts of the lot of them wrapped up in something new and brilliant. And before you venture forth, don't forget to gather your party.

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Mar 4, 2014

South Park: The Stick of Truth feels like it's been 16 years in the making, drawing on the high points from 17 seasons of lewd hilarity. Kenny dies a lot, and those immortal lines are uttered; Jimmy takes five minutes to spit out a sentence, requiring players to press a button to skip it; and Canada is a weird place containing dire bears, farting comedy duos and queefing women - it's all there. This is South Park, and Obsidian's RPG design at their very best.

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May 17, 2015

I love space and Kerbal Space Program.

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10 / 10 - Sunless Sea
Feb 9, 2015

Sunless Sea does demand a lot from its captains, though. Patience, mainly. It's a slow, deliberate game, where a journey across the map can take an age, and where secrets are unfurled without haste. But the sea offers up a veritable bounty of rewards, and absolutely the best writing in any video game since, well, as long as I can remember.

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Nov 6, 2019

PC is the best place to play last year's best game. It's massive yet detailed, sprawling and epic, and combines Rockstar's penchant for immense detail with a surprising amount of human heart.Sam White

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May 14, 2020

At campaign level you’ll be playing as three distinctly different characters in an astonishingly detailed and accurate recreation of Los Angeles, engaging in missions that tips hats to the best in crime cinema. A GTA world has never been as populated with things to do, be that hurling yourself out of helicopters whilst riding an ATV, or seeking out bounty hunt targets for big cash rewards. Los Santos is a world full of amusement and excitement, although these days Rockstar’s satire is starting to wear a little thin and the jokes don’t always hit the right mark. Online, it’s the same experience, but all the other gangsters are real people. And you can engage in a car chase with a rival player whilst Kenny Loggins’ Danger Zone plays on the radio. If that doesn’t convince you, I don’t know what will.

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10 / 10 - Dishonored 2
Nov 11, 2016

Inconsistent performance aside, Dishonored 2 is a marvel. It’s a magnet for positive adjectives, setting a new and extremely lofty bar for future stealth games.

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10 / 10 - Deathloop
Sep 13, 2021

A true tour de force from Arkane that is bound to be one of the year's best and most important games.

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Jul 20, 2015

Yoshida and his team has cemented FFXIV's place amongst the MMO titans that dominate today. They're not going anywhere - if any new MMO is going to see a decade plus lifespan, it's this one. Don't wait another second - Final Fantasy XIV, along with Heavensward, is an MMO you need to be a part of.

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May 26, 2015

Perhaps The Witcher 3 could have done with another month or so of extra development to work out the kinks, but even without the extra time it's an enormously impressive game that proves, in case there was any doubt, that gargantuan games don't need to be stuffed with forgettable filler guff. Any worries that, by making the game open world, CD Projekt Red were just following popular trends should be set aside, because The Witcher 3 dances to its own tune. There isn't an RPG like it out there, not even its predecessors, and its uniqueness should be treasured.

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Jul 11, 2014

When I play Divinity: Original Sin, I'm back in my parents' study, gleefully skipping homework as I explore the vast city of Athkatla. I'm overstaying my welcome at a friend's house, chatting to Lord British. And it's not because the game is buying me with nostalgia, but because it's able to evoke the same feelings: that delight from doing something crazy and watching it work, the surprise when an inanimate object starts talking to me and sends me on a portal-hopping quest across the world. There's whimsy and excitement, and those things have become rare commodities. Yet Divinity: Original Sin is full of them.

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9 / 10 - Dark Souls II
May 2, 2014

The journey through Drangleic needs to be experienced. It's a marriage of phenomenal world design and impressively tight mechanics. And then it probably needs to be experienced all over again through New Game +. It's undoubtedly bloody hard work, but that just makes every sliver of success precious. Hurrah for Dark Souls II.

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Mar 27, 2014

You have to admire Blizzard's approach to Diablo III. They fixed it. The game itself now absolutely superb and Reaper of Souls finishes the job.

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9 / 10 - Her Story
Jun 30, 2015

Her Story is a captivating experiment in stripped down storytelling and the best use of FMV that I've ever had the good fortune to encounter. It's a story that we get to build, and thus, despite the way that it sometimes keeps players at a distance, Her Story becomes Our Story. By obsessing over clips and trying to put them in order, trying to make sense of them all, we become embroiled in the story and can make it fit our own theories. It's unique, singular and will take a long time to stop bouncing around inside my head.

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Aug 29, 2014

The Journey Down: Chapter Two was worth the two year wait. It's comfortingly traditional if you pine for the old days, but not laden down with overly elaborate multi-layered puzzles that'll keep you bashing your head against the wall for hours. It's an adventure game for the times where you want to just relax, and maybe feel a little cleverer than you really are. Here's to hoping we're not looking at another long wait for the finale.

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9 / 10 - Titanfall
Mar 18, 2014

And that's maybe Titanfall's biggest, and most forgivable flaw: it looks less interesting and novel than it actually is. It's such a fresh take on the military shooter, splitting the difference between the more deliberate pace of games like Battlefield and Call of Duty and the kinetic excitement of games like Tribes or even Counter-Strike. It just takes a while to see that, because Titanfall's presentation is so conservative.

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It's a rare misstep, however, and despite it, Amid the Ruins is another phenomenal episode, building up to a finale where I can honestly say I don't have a clue what's going to happen. All I do know is that it can't be good. I hadn't noticed it until now, but Clem's journey has been mirroring Lee's from Season 1. And like her adoptive father, she may very well find herself being judged come the finale. I'm not looking forward to it.

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Cigarette in one hand, and now a whisky in the other, I watch as the credits roll. The climax of the episode is a big one, masterfully presented to ensure the maximum emotional impact and lots of awful regrets. "I've made a terrible mistake," I say as the credits fade. "I'm going to pay for it in the next episode."

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9 / 10 - Grey Goo
Jan 27, 2015

Still, these are flaws in an otherwise tremendous offering from Petroglyph. It's the most purely fun, accessible RTS I've played in years. Whether it will stand the test of time like Company of Heroes or StarCraft is a question for five or ten years from now. What I can say now is that Grey Goo is a superb, cheerfully inviting real-time strategy game. It's one I can recommend to both fans of the genre and people who have felt shut-out from RTS gaming these past few years.

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While still an RTS, Ardennes Assault takes a lot of cues from wargames. By opening it up and providing countless meaningful choices and random events, Relic has put the war in the players' hands. It's not a directed journey through a bunch of scenarios where winning is all that matters; it's a persistent struggle where failure is always nipping at the Americans' heels, where an entire company can be lost in battle, making the war seem even more desperate. It's exhausting, and the best game in the Company of Heroes series.

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