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PCGamesN

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419 games reviewed
75.8 average score
80 median score
57.3% of games recommended

PCGamesN's Reviews

Nov 30, 2022

While I’m only in the opening stages of my journey, I’m already intrigued by what’s going on in the Dragon Isles. Following the death of one of my favourite characters thus far – no spoilers, don’t worry – I’ve made my way into Alexstrasza’s inner sanctum, and it’s absolutely stunning (as is she, but that’s a side note). An earthquake has just shaken the entirety of the Waking Shores, and our adventurers are off to investigate just what mischief these Primal pains-du-derrière have cooked up now. Check back here soon for a fuller verdict on the expansion as I progress through the story and experiment more with the new features.

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Nov 30, 2022

I’ll have more to say about Darktide once I’ve spent some time with the newly stabilised release build. For now, be aware of the technical issues players faced during the beta before diving in. I’m hopeful that Fatshark has been able to sort most of them out, because this is some of the most fun I’ve ever had in the 40k universe to date – when it works.

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The shooting is sharp and impactful, and the slow and snipey set pieces feel as slick as they did all the way back in All Ghillied Up, but it feels like the ratio behind this tried-and-true formula is a little off this time. It’s more stop-start than any COD in recent memory, and the highlights are diluted by a few too many drab stealth missions. It’s not one of the best Call of Duty campaigns, but it’s far from a bad one.

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Nov 23, 2020

I’m still working my way through my first season at the helm of the semi-pro Bath City FC (a team I’ve chosen as a way to connect with my coworkers in PCGamesN’s hometown), and so there’s still more I’d like to see before assigning a score – particularly, the initial patch that updates the beta build I’ve been playing. But my impressions of Football Manager 2021 so far are largely positive. This is a clear step forward over last year’s edition, even if some of its new ideas don’t completely work.

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Unscored - F1 2020
Jul 6, 2020

Thoughtful tweaks and deeper team management make a superb update as other annualised sports series flounder

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Oct 15, 2016

It’s strange to be slightly disappointed with Leviathans despite spending entire days completely immersed in Stellaris, yet again. It’s not bad DLC, it’s just mostly invisible for large portions of the game.

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The Walking Dead: Michonne is supplementary at best. It's a sidestory that fills in a brief gap in a much bigger narrative. There are hints of more interesting things to come, but as of the first episode, this is far from essential for either fans of The Walking Dead comics or Telltale's other episodic games. It's a diversion, and not a great one.

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Jan 31, 2018

This is an ambitious game, polished to perfection when it comes to atmosphere, but rough and cumbersome in many of its moment-to-moment interactions.

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Sep 24, 2015

Cities: Skylines was kept fresh thanks to its army of modders, but After Dark tweaks every single element of the game so that, once you start rooting around the budget panel and customising districts, it starts to feel new again. And it will probably feel new all over again once the modders get their hands on the expansion.

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Oct 2, 2015

Legacy of the Void, in true Blizzard fashion, doesn't break astounding new ground but does build expertly on what's come before. With an ending so ridiculous I couldn't help but love it, including three of the finest levels ever put in a strategy game, and a plot that never lets up on twists and went brilliantly unspoiled in marketing materials thus far, I don't know how else I would have put the series to rest. No matter your experience with the RTS, StarCraft 2's campaigns are only matched for value and fun by one another.

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Jan 13, 2016

I'm not going to beat around the bush here: Homeworld: Deserts of Kharak is the greatest RTS I have played since I first started flirting with StarCraft II.

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The fetch quests and backtracking grate, but A Knight to Remember is still a fairly strong start to King's Quest. Even though it's a self-contained story that leaves few loose threads, I'm keen to return and see Graham grow into the famous Knight he's meant to be. So much has changed in 21 years, but it's good to be back in Daventry.

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Jul 27, 2015

At the moment, you're getting a fair amount for less than £10: two campaign worlds right away, each with 12 challenges, almost 260 Steam Workshop challenges and the ability to make your own. And it all works, which makes a nice change. If you have a burning desire to build lots of silly bridges or help tiny vehicles make some crazy leaps of faith, Poly Bridge can scratch that itch already.

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Telltale's trip back to its comedy roots is a triumph. Rhys and Fiona are a duo I want to spend more time with. Baker and Bailey do a phenomenal job of bringing them to life, with spot-on comic timing and just enough humanity so they don't simply feel like vehicles for jokes. Pandora is a world I'm enamoured with once more, and being able to explore it without grinding or shooting a thousand addle-brained enemies over and over again is a very welcome change.

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The Lost Lords is an improvement, then. A significant one. But by introducing two new characters, there hasn't been enough development, despite the fact that we're approaching the halfway point of the series.

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3 / 10 - Cities XXL
Feb 10, 2015

As a sandbox for building stupidly large cities, Cities XXL can be a fun diversion when performance issues aren't rearing their ugly heads. But once the buildings are plonked down, there's little to do aside from plonking down more of them. The management aspects are shallow, and made entirely redundant by how easy it is to reach Scrooge McDuck levels of wealth. And there's a serious dearth of good reasons for veteran Cities players to return. They've seen it all before.

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3 / 10 - X Rebirth
Nov 27, 2013

I was wrong. It's a universe filled with boring people living on boring space stations, and playing in this universe is, unsurprisingly, really bloody boring. There's not one thing that X Rebirth does that Albion Prelude or, indeed, any of the X games doesn't do better beyond a few visual treats. Even when the bugs are fixed, the bizarre design choices will persist, as frustrating and counter-intuitive as they were at launch.

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Werewolf: The Apocalypse - Earthblood is peak mediocrity and lacks any real meat to make it stand out from the rest of the pack.

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4 / 10 - Outward
Mar 29, 2019

Outward will appeal to people have enormous patience. But if that isn't you then it'll simply feel like a time drain. Jason Coles

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Sep 7, 2017

Obsidian's dark RPG deserves a better expansion than Bastard's Wound.

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