The Digital Fix
The Digital Fix's Reviews
Some people say the devil is in the detail, but the attention the developers have paid to the detail here is absolutely and utterly heavenly.
Out Of Time doesn't make the same impact that Chrysalis did, but it is just as good in every respect. Exploring more of Arcadia Bay and interacting with new characters made it feel like a real place that we could visit ourselves, just without the impending doom. We enjoyed exploring the new environments of the diner and the junkyard, as well as the new ways to use Max's power they introduced. Sadly the lip syncing issues haven't been ironed out and they do seem to be here to stay, but we hope the frame rate issues we experienced will be a case isolated to Out Of Time. All in all though, episode two is a fantastic follow up that expands both the gameplay and story of Chrysalis and takes it to a whole new level, where we can use Max's power in new ways and interact with characters in a different fashion. And now this leaves us and fans with the agonising wait for episode three.
In almost every respect Pillars of Eternity is a true successor to the genre - a perfect introduction for RPG newcomers, and for everyone else, the game they've been waiting fifteen years for.
The flames of my attention are beginning to wane, my empathy draining, especially with the return of HBO's flagship show. The next episode will need to step it up, in terms of story and in finding a way for me to care about the Forresters again. As of now, this family is coming across as decidedly wooden, in need of a chop.
There isn't anything particularly bad about Battlefield Hardline, it's solid enough, but one cannot help but lean towards those initial detractors who were very vocal in the run up to launch. Despite a clearly big effort and no doubt a ton of money, we are still without a decent Battlefield campaign and what we are left with is a Battlefield off shoot with no long term life in it.So there we have it, a Battlefield game with weak single player and solid if underwhelming multiplayer - absolutely no one saw this coming.
Ultimately though, LA Cops is a very mediocre experience. The 1970s theme is largely unexplored, the story is almost non-existent and its gameplay is flawed in a number of ways. While the targeting system does have potential and we enjoyed progressing through the upgrade tree, they're not enough to save this game from utter mediocrity. There is some fun to be had in LA Cops, but its repetitive nature, frustrating AI and tedious gameplay means it will be very short-lived.
Bladestorm: Nightmare is almost impossible to recommend to anyone but the most die-hard fans of musou games. While the game's story and setting does have some potential, it takes a backseat to the action and is left to a few throwaway cutscenes before battles. Gameplay becomes tedious far too early, and when combined with a combat system that requires little thought, it makes for a boring experience. When you throw all these monotonous elements into a game that also isn't very easy on the eye, then you get an example of a bad videogame. If you are a huge fan of these types of videogames then maybe you'll find something to enjoy, but anyone else should stay very far away.
It's still fast, violent, addictive and complemented by one of the finest gaming soundtracks available, so in many ways Hotline Miami has never been better. At times it's brilliant and at others it's disjointed but thankfully the Hotline Miami magic still exists in the wonderful collaboration of bullets, beats and bodies.
Atlas Mugged looses some of the spark and flair that made the gameplay from Tales From The Borderlands first episode so exciting, but manages to keep the laughs coming
It's missed the mark by becoming very unfocused. If you were a particular fan of the original you will find things here that work for you, but this time it's unfortunately lacking in soul or charm.
While we're sceptical about the rather rushed out nature of this remaster, it has to be said that Homeworld is still a fantastic Real Time Strategy game and should be in the library of any one with an interest in the genre.
Co-op is always a hoot and Zombie Army Trilogy proves that your game doesn't have to be a massive triple AAA, technically breathtaking piece of pseudo art to be a success. Sure it is rough around the edges, although less than it used to be on the PC and of course the gameplay along with the environments will get a little tiring after a while, but Rebellion seem to get this and have priced accordingly. For at most, £24.99 (UK RRP), you are getting Nazi zombies, slow mo sniping, bone-breaking impact close ups, robust four-player co-op, some Horde modes and to top it all off you get to shoot Hitler in the nads. No masterpiece then, but perfect Friday night entertainment.
Uptown fun.
And yet, as you do come to the end of Hyperdevotion Noire it’s difficult not to think that it’s taken a slight step ahead of the Neptunias. While there still feels as though there are a few too many characters, at least this time around they all seem to be fully fleshed out, and supporting combat mechanics mean there’s a good chance that you’ll find an excuse to actually take them into battle and use them. Noire provides a different, perhaps more traditional leading lady to the game, and helps balance some of the randomness that the other characters demonstrate. It’s a fun enough ride, and franchise fans will lap it all up, but maybe it needed to go even further to demonstrate some wider appeal.
Entropy wins out in the end
Dragon Ball Xenoverse brings some great new additions to the role-playing, beat 'em up hybrid but even a journey into the future can't shake of those flaws that consistently plague the series
Despite all this, with the raucous chaos of multiplayer mode, Helldivers is still capable of being engrossing for long periods. This is aided by a simple levelling system, which allows you to upgrade your weapons and stratagems, and the ability to limitedly customise your character's appearance - both of which allow you to invest in the game. With a little more care given to the mission design and the story, Helldivers might well have been an exceptional game, but it falls far too short on both counts to make single-player interesting for any decent stretch of time. It's a game of two halves, engrossing in co-op but disappointing when played solo, immensely fun at its best but rather average when not.
Overall, this first foray into Resident Evil Revelations 2 is a good one. The two campaigns are both fun, tense and engaging with a strong Raid mode to back it up. The co-operative gameplay is interesting to experiment with and provides the player with a variety of ways to tackle situations. While the lack of online co-op is a bit of a head scratcher and the graphics aren't up to par, Penal Colony was very enjoyable and more than worthy of a playthrough. If Resident Evil Revelations 2 continues in the same vein, then we can't wait to get our hands on future episodes.
If you're new to adventure games and want a gentle introduction that will leave a strong impression, Morningstar definitely should be among your first choices.
From the jaws of defeat to glorious victory is an ever-swinging pendulum in Evolve; a constant back and forth filled with blood, teeth and bullets.