PC Invasion
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An OK selection of VR sports mini-games which come with their own quirks. Fun for a while, but not for too long.
A meditative game of player-driven exploration, Future Unfolding has a rare and valuable commitment to letting people unfurl its discoveries at their own rate. The near total lack of guidance brings great reward.
This hopefully isn't the last we'll see of Eidos Montreal's Deus Ex, but if it is then A Criminal Past at least serves as a compact summary of their tenure at the helm. Nothing too radical here, just a well constructed prison level for Adam Jensen to be let loose upon.
Sometimes exceptional, always ambitious, but periodically falling short of its aims, Torment: Tides of Numenera is testament to the tribulations of following a universally established creative triumph. Well worth playing, nonetheless.
You can shoot Nazis in the junk, across bigger maps than before, with more options and better AI. Were you expecting something else? Do you really want something else?
Loneliness, companionship, and scientific dilemmas are all gamely explored by this sometimes bleak (but ultimately hopeful) sci-fi adventure title.
Over-linearity and rubbish dungeon design bog it down a bit, but the combat, characters, and rather unusual plot still make Tales of Berseria a tale worth experiencing.
Diluvion has an interesting art style but the repetitive gameplay, along with sometimes irritating navigation, checkpoints and controls, may put some players off.
The new money lives up to the Blood Money in this darkly comic, icy cool stealth/brain-teaser/drop-a-toilet-on-a-target's-head-'em-up. It's a hit, man.
A wonderful return to creepy form for the venerable horror franchise.
Too many of the old adventure game stumbling blocks (inconsistent progression, unclear or obfuscating clues, unmarked dead ends) prevent this homage to Murakami’s short stories ever hitting the stride its aesthetics deserve.
The distinct Wood Elf play-style and economy leaf little room for error and aren’t for saps, but they’re a treewarding faction to master. Another solid branch in Creative Assembly’s ... [writer cut short by a flurry of arrows to the pun glands].
Fun, jolly, and with tongue planted firmly in cheek for most of the game: Watch Dogs 2 isn't a must-have, but it's still a rather good time.
A cracking sim for coaster fans that embraces creativity and a passion for theme parks.
As with Pacific before it, Order of Battle: Blitzkrieg is a refreshingly accessible hex-based war game. Maintaining supply lines, strategic use of terrain, and deft deployment of combined arms are once again the mechanics to master here.
Make no mistake: Dishonored 2 is an exquisite game that's likely to please anyone who enjoyed its predecessor. That's assuming they can play it at a reasonable framerate, though, and right now that's a pretty hefty assumption.
Judicial administrator for the Court of an all-powerful Imperial Overlord is one hell of a premise and driving force for an RPG. Tyranny pulls it off, thanks to Obsidian’s reliable attention to world design and a dedication to ambitious, branching choices.
Titanfall 2 offers the complete package: a solid, inventive single-player campaign that manages to avoid being yet another cover shooter with respawning enemies, combined with a frenetic and unique multiplayer mode.
Can’t fault the professionalism in pumping out one of these every year; but though Football Manager 2017 is up to standard and makes some iterative tweaks of note, it’s getting harder to ignore certain systemic issues which remain unaddressed.
Brilliant, infuriating, beautiful, frustrating, fantastic, and hateful. Battlefield 1 is a great game, but perhaps not one for the more casual solo player.