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Project Root is one of those rare occasions where the game falters not just through poor execution, but through poor concept. Having a shmup in an open-world is awkward because you need to be able to see all of your surroundings.
JumpJet Rex should be a resounding success. It's got all the elements there but they don't quite fit together right.
Coming in at only $19.99, there's plenty of content and story here to make a return to Wolfenstein worth a purchase.
LOST ORBIT can be fun, even majestic when it hits its stride, but a steady lack of creativity shoots it down from reaching its full potential. The story of Harrison is touching and memorable, presented with such conviction and honesty that you might mistake its dialogue for that of an award-winning sci-fi novel.
Simply put, Project CARS is simulation racing done right. The subtlety of the nearly countless gameplay tweaks, combined with a robust open Career mode, makes for an experience that racing fans should fall in love with.
Shin Megami Tensei: Devil Survivor 2: Record Breaker is an enormous package.
While not exactly a top-tier shooter/RPG hybrid, The Weaponographist is still enjoyable. The humor running throughout its dungeons made it fun to see what the next monster would be, and while it would have been nice to see more than the twenty regular enemy types and eight magical ones, that's because of the inventiveness in their abilities.
As a single-player campaign, Blackrock Mountain isn't quite as well-tuned as Curse of Naxxramas, but it makes up for that shortcoming by somehow being even funnier. It proves that Naxx wasn't a fluke – these adventures aren't just convoluted card-delivery systems, they're legitimately fun experiences in their own right.
In its current state, Shadowrun Chronicles — Boston Lockdown is a perfectly adequate game. It has loads of potential, but needs more time in the oven to feel complete and worthy of your time.
Kitty Powers’ Matchmaker falls under the umbrella of casual game, and that’s where its value inherently lies.
Omega Quintet is a game at battle with itself. On one end, its multifaceted battle system has the potential to make JRPG fans drool. The same is true of the excellent PVS editor which will satisfy fans waiting for anything of this sort to make its way west. On the other hand, its graphics in no way push the PS4 (and some aspects look downright ancient) and all this complexity seems to be at the cost of an awesome storyline
When we reviewed Shovel Knight at its initial release back in June 2014, we were amazed by its impeccable design, rock-solid mechanics and loving homages to classic games. All of those aspects still ring true on PS4, and Yacht Club Games has without a doubt successfully replicated one of 2014's finest experiences on Sony's flagship console.
I really want to love Broken Age Act 2 as much as I loved the first part. As a complete package, the game is beautiful, funny and well-designed.
Crypt of the NecroDancer is a phenomenal dungeon crawler. It's loaded with personality, great music, fun characters and deep action that only appears simplistic on the surface.
That's kind of the crux of the problem: everything in The Charnel House Trilogy is too obvious. You see most of the scares coming a mile away, it's super easy to see through the psychological tricks that it tries to employ and once you understand what's going on with the train it doesn't feel particularly ominous anymore, no matter what tone the graphics and music might otherwise set.
The PlayStation 4 version of Stealth Inc. 2: A Game of Clones is a great example of how not to port a game to a new system.
Overall, Affordable Space Adventures is a journey well worth embarking on, especially with a few friends.
Rockstar continues to improve upon one of the greatest games of all time, not to mention getting over the hump that haunted them for the past seven years.
Titan Souls is a quietly beautiful little epic. The contrast of the boss fights with the peaceful exploration works to create a world of contrasts, broken but not dead.
We Are Doomed was a great twin-stick shooter last year and it's only gotten better with the year's worth of upgrades. The enemy types and challenges are carefully tuned to allow massive destruction, but still require good planning and split-second decisions as the safe areas gradually disappear.