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This year has blessed us with many massive, must-play releases. Her Story regally joins the list and is one that we're sure will be discussed for years to come.
There is the odd flourish of creativity, but it is hard not to feel like it's all been done before, and better. There's still plenty to enjoy, but it doesn't quite carve out its own identity. In short: it's finely crafted, if a bit woolly.
The game is worth its asking price for its sheer volume of content alone, and while not all of it is gold, you'll find as much bang-for-buck value here as in any other multiplayer online adventure on console, subscription-based or otherwise.
Just like the game part, LEGO Jurassic World's entire presentation - its cinematics, its atmosphere - is predictable. Good enough, but incredibly safe, and definitely a factory line production that inspires little other than blandly trundling through the game, chuckling a bit at some jokes and ignoring most of them.
Payday 2: Crimewave Edition has been given a spit shine and a sprinkling of new features, but unfortunately the nuance ends there. If you already own the original on PS3 or Xbox 360 there's not an abundance to write home about. If you don't, Crimewave Edition is still worth your time, but it's far from the perfect score.
While Splatoon isn't quite the revelation some were hoping for, it's stupidly fun. The only concern is longevity, with the brief single-player and only two main modes to play online. Whether it retains an audience will depend on the success of post-release support from Nintendo. For now it's a colourful distraction from the grey and brown battlefields of more traditional shooters.
Magicka 2 is fun in the right circumstances - i.e. when you've a friend or three in tow - but even then it's a case of an all-too-familiar experience to the first game. That's not in itself a bad thing, as the Magicka formula is a solid one, but it is disappointing - there's hardly any progress from the first game. For a sequel that took four years to hit, that's just not good enough.
Fighting monsters, gathering information and carrying out side quests can be a slow process, but then The Witcher 3 isn't a game you'll want to rush. Not only do you care about the characters and want to see how their stories end, but you want to scour every inch of The Witcher 3's glorious game world. It's a world you want to get lost in, a world where fast travel is an afterthought and a world you want to keep exploring in case there's something you've missed.
It's a unique take on the war-based theme, and will evoke your inner voyeur, dazzling in its moments of exposition as well as its suggestive junctures.
Of course, the benefit with Adventures is that you know exactly what cards you'll unlock, so it's still a good investment if you know the cards are right for you. But even if we think the spoils aren't quite as good as last time, 'Blackrock Mountain' is an Adventure that in many ways hits harder than 'Curse of Naxxramas' did. If it's more surprising, rule-breaking encounters that you're after, then look no further.
It's an interesting and, importantly, fun game with enough going for it to keep you coming back, trying out new and different things and generally helping out in one of the most violently dodgy election campaigns ever seen.
If you're going to attempt to make a mark on a genre that already boasts an exacting pedigree you must - one, introduce new ideas, and two, execute the established rules better than your peers. Code Name S.T.E.A.M does neither and, as a result, fails to secure itself a place in its turn-based landscape.
Project Cars is a game that requires practice, patience and a whole lot of skill. It's not the easiest game to pick up and play, but it's definitely one of the most rewarding when you put in the time and finally nab yourself a podium finish.
Mortal Kombat X is as violent, outrageous and over-the-top as its predecessors, but somewhere hidden behind the brilliant new Fatalities and wince-worthy X-Ray moves is a fighting game with actual depth. It's a giddy, content-heavy brawler that tips its hat to the past, but also lays the foundations for future releases. Judging by the amount of fun we've had playing over launch, its future is looking very bright indeed.
At this point, unless you're an Assassin's Creed diehard, this offering is difficult to recommend in the face of the competition.
Crypt of the NecroDancer is a game for people who like good music, cool ideas and being repeatedly punched in the face and told you're rubbish. If you've ever fancied taking on the toughest challenges a game like Dark Souls has to offer, Crypt of the NecroDancer is probably what you're looking for. But now imagine completing it with a dance mat.
Kirby and the Rainbow Paintbrush is one of the best-looking games on the Wii U, yet its creativity fails to reach the same dizzying heights where gameplay is concerned. It's fun and accessible, but doesn't offer enough substance to serve as anything more than fodder for a few lazy Sunday afternoons.
It requires patience, a keen eye, reflexes and skill - and the ability to accept that you will die a lot. And sometimes it will seem unfair. And sometimes you will want to throw your controller at the nearest hard surface. But Titan Souls is a fantastic game; a fine example of what is possible with a simple idea, stripped-down controls and a dense atmosphere backing it all up.
There's no doubt that The Sims 4 is all the richer for 'Get to Work', but it is merely one small step towards building the game into a worthy successor to its classic counterparts and satisfying a vast fan base.
Pillars of Eternity is a masterclass in role-playing game development, recapturing the essence of the genre's past triumphs and repackaging them for a universal audience.