For those wanting more in the same vein as 3D adventures like The Sands of Time, this ain't it. But it is a return to relative form for a series whose last mainline outing landed 14 years ago – it's just disappointing that this very good game was held back from true greatness.
Marvel's Spider-Man 2 improves on its predecessor across the board, while saluting the superhero genre over the last 30 years as a whole. With a captivating narrative and unrivaled spectacle, it's the quintessential superhero game, in story and mechanical terms
What makes Heart of Iron IV work is the fact that although it’s moulded around just ten years of history, it offers so much historical background and variable outcomes, and as such packs a mightier punch than might be at first expected. It’s complicated - overly so at times - and may not offer the same amount of replayability as other genre similars, but one thing is certain: there is rarely a dull moment.
Fallout 4’s second slice of DLC is under a fiver, yet still somehow feels overpriced. Granted, there’s a good idea hiding in there somewhere – capturing wild creatures for defense or spectator sport purposes is a genuinely interesting concept, particularly against the end of the world scenario – but Wasteland Workshop fails to execute it with the finesse needed to see it through. As such, it instead feels like a paid, and therefore largely underwhelming, mod.