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RIDE's adequate in almost all areas, but it's never going to offer the ride of your life. There's a clear passion for motorcycles on display here, and petrol heads will appreciate the depth of the tinkering that's on offer – but the on-track experience is far too clinical to confidently capture the pastime that the developer is so enthusiastic about. If you want to build up a stable of obsessively rendered motorcycles, each tuned to your exacting tastes, then this may get your internal engine roaring for a while – but everyone else will find a competently made racing game that, beneath all of the gusto of its creepy announcer, never really hits top gear.
Life Is Strange: Episode 2 – Out of Time has an excellent ending, but it's letdown by pacing issues that make the events leading up to that point feel inconsequential. There are a lot of interesting and engaging elements working in this release's favour, but it's yet to really pull them all together in a fulfilling manner. In some ways, this is an improvement – the dialogue's better for a start – but it really needs to step up soon. To use a tired baseball analogy, it's had two strikes now – one more and it's out.
Now that we've made it to the halfway point of Telltale's Game of Thrones series, it's really looking like it's going to continue improving as the season wears on. Through three episodes, the developer has shown that it's more than up to the task of delivering a story worth residing in George R.R. Martin's world, and this latest episode is a shining example of where things could be heading moving forwards.
If you missed out the first time around, Toukiden: Kiwami shouldn't be avoided. The expanded storyline provides a great backdrop for the property's addictive gameplay loop, and a wealth of new content, coupled with some thoughtful tweaks and additional features, gives returning players more than enough reason to renew their slaying license. Koei Tecmo's creation is starting to truly blossom with this enhanced re-release, and we can't wait to see where it goes next.
Short of the performance and presentation improvements, this is the same survival horror game that you've probably already played. It functions fine now, and is perfectly adequate if you're in the market for a cheap and cheerful blast of terror – but don't expect much more. Small in both scope and budget, Slender: The Arrival is little more than a rest stop on the way to something bigger and better.
There are people that say that Battlefield Hardline is just a DLC pack disguised as a new release, but that's not quite true. It feels familiar in terms of gameplay, but fresh enough in theme and heavy enough in content that it's worth its own release. It's a decent game that gets points for originality of concept, but how much value it has is down to how much you enjoyed previous entries in the franchise, and how much you'd like to see the Cop FPS genre become a thing.
One finale is better than the other, but Resident Evil: Revelations 2 is still a triumph as a whole. Episode Four: Metamorphosis' lop-sided nature means that it's individually weaker than its immediate predecessor, but when you consider its importance to the story, you'd mad to miss out. Just make sure that you get the good ending, sit back, and soak up the silliness.
With the surprise of the debut now a distant memory, Tales from the Borderlands: Episode 2 – Atlas Mugged needed to be something special to beat expectations all over again – but despite the delay, it doesn't really hit the same highs as the opener. This instalment feels like it's treading water, waiting for future outings to move things forwards. The humour and characters carry things a bit, but Episode 3 will need to be much better.
Shiftlings is a fun, quirky title that may surprise those who decide to give it a go. The game's structured like a mobile title, which makes it best suited for short bursts, but you will have fun here – especially if you play with a friend. It's never really ambitious enough to stand out in the crowded puzzle platformer genre, but what you'll find here is a quality pick-up and play experience that will test your wits.
While we think that anyone who enjoyed Shadow of Mordor should submit to the Bright Lord's rule and purchase this DLC for the slight gameplay variations and advanced difficulty, those who aren't really drawn in by it might consider passing it up due to the low replay value and less than stellar storyline. Either way, it's more Shadow of Mordor with some slight twists, and that's still as good a reason as any to go there and back again with one of 2014's most triumphant titles.
Bladestorm: Nightmare's vast battlefields only become truly welcoming once you're embedded deep within its progression system, but those who are on the lookout for a bit of tactical action will definitely want to test their mettle as a mercenary all the same. While combat's never spectacular, and the game isn't quite as strategic as it perhaps promises to be at first glance, it's still easy to get lost in this historical hack-'em-up's rewarding gameplay loop.
Final Fantasy Type-0 HD is a mechanically solid action role-playing game, but now and again, it feels far more like a straight port than a grand remaster. However, questionable visual effects and some pretentious plot points aren't quite enough to hold back the efforts of Class Zero. Even though it can take a little while to truly click, this is a unique and refreshing entry in Square Enix's beloved franchise, and one that's a prime candidate for an even better sequel.
Valley of the Yetis feels like a medley of Far Cry 4's greatest hits, and while none of the missions stray particularly far from the established formula, you'll still have fun scavenging for weapons and building your defences, which at least makes up for the disappointing Yetis.
A pastiche of ideas from Resident Evil's past, Episode Three: Judgment represents the best of Capcom's surprisingly enjoyable episodic series so far. Its ambition is modest, but the execution is good, with ridiculous plot beats, larger than life boss fights, and solid puzzles. Only the dismal environments let this instalment down, which are more lifeless than the corpses that you'll be pumping full of lead.
Hotline Miami 2: Wrong Number is certainly worth giving a go if you revel in action and the thrill of risk/reward situations. While newcomers may be left in the dark, fans of the first game will most likely complete it feeling pleased and satisfied. All things considered, Dennaton Games' second Hotline outing isn't quite as spectacular as it could have been – thanks to some flaws in its level design – but that isn't enough to make it anything less than great.
DmC: Devil May Cry - Definitive Edition is one of the more thoughtful remasters on the PS4, and its emphasis on modifiers means that you can more or less tailor the experience to your tastes.
White Night does a lot right, delivering a great story which only dips slightly in the run up to its conclusion. The art style is fantastic, and while it hurts other things – like the visibility of the title's many collectibles – the trade-off is honestly worth it. Unfortunately, the release's biggest issues sit in the gameplay department, as it's exceedingly frustrating on far too many occasions. The end result is interesting, then, and worth experiencing – but perhaps not recommended for everyone.
Zombie Army Trilogy is an enjoyable co-operative shooter that's a lot of fun when played with others. Unfortunately, it runs out of steam all too quickly, giving you a severe dose of déjà-vu once you realise that you're playing very similar encounters, with only the backdrop changing. As a result, you'll have had enough of shooting zombies in the noggin well before you reach the end of its campaign, and while you'll look back fondly on the early hours that you spent with this title, you'll wonder if it was really worth bringing it back from the dead on the PS4.
Capcom already laid out its stall with the previous instalment, so Resident Evil: Revelations 2 – Episode Two: Contemplation can no longer be considered a pleasant surprise. This is another enjoyable romp, though, which sprinkles just enough new ideas into the experience to make it stand on its own. Most importantly, the action is much tenser this time around, and while it's still largely ridiculous, it will have you squirming at points.
Pillar should be applauded for its hand painted art style and atmospheric soundtrack, though ultimately it doesn't deliver on the promise of its unique setup. While the gameplay ties into various personality traits in some interesting ways, the puzzles are nowhere near challenging enough, allowing you to power through most of what this title has to offer in just a few hours. As a result, unless you have a penchant for unique indie titles, you won't need to take a test to work out that this probably isn't the game for you.