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Battletech is an addictive strategy game that smushes everything we love into one game, and dares us not to love it. It combines Firefly, Game of Thrones, Star Wars, XCOM, and giant Mechs punching each other and shooting laser beams.
A very good expansion, only let down by some restrictive government options, a bad commonwealth AI system, and Stardock's continued refusal to stop people from playing with each other.
Tempest Citadel is a charming, story-driven title that channels some of the best elements of non-starship based Sci-Fi. With great writing and characters, a depth of customization and plenty of game mechanics in spite of being hands-off with combat (which could have been a disaster, but is implemented wonderfully) come together to form one of the best gaming experiences of the year so far.
A slightly casual wargame-y title that doesn't offer a lot of tactical options, but offers enough depth to be engrossing.
Far Cry 5 is lots of good fun that'll have you entertained for a long time - and in that it lives up the series. The shooting never stops being entertaining and there's a lot of game here, with many options on how to do things, and it at least feels different enough from previous games to be a worthy sequel - unlike Far Cry 4 and Primal. So in that it's a success and we can't imagine anyone being truly disappointed in Far Cry 5.
A Way Out not only holds itself alongside the best coop titles out there – it surpasses them.
A capable yet somewhat unfinished strategy game.
'Same Stitch' is a spectacular end to arguably Telltale's best series, and one that encourages players to replay the entire thing to see how things could've gone. If you haven't picked up Batman: The Enemy Within, do so - you won't be disappointed.
An extremely satisfying coop combat game with a very frustrating balance and loot system.
Exorder is a technically sound game save for optimization issues, but fails to present a personality of its own or stand out from the crowd with any unique or creative aspects. With poor visuals, bland gameplay and a barely existent storyline coupled with the mobile-game feel leave a sour taste in one's mouth after playing.
Don't let my lengthy rant about the overarching lore fool you - Curse of the Pharaohs is a fantastic, content-rich DLC which takes what already worked well, added a few twists and turns, and gave us more of it. This is a solid ~15-20 hours of content if you're a completionist and explorer with some unique and otherwise underrepresented settings.
The final part of Wolfenstein 2's DLC Season Pass is lots of fun, but it's probably the worst episode.
A very good, yet slightly enraging experience.
The Council, just going by the first episode, is a very good attempt to evolve the choose-your-own adventure game style, going far beyond what Telltale have attempted.
Motorbike Garage Mechanic Simulator is polished and incredibly detailed, and manages to be enjoyable even for non-enthusiasts. While a few things are missing, it's still a more than competent game which is both entertaining and relaxing.
Battlezone: Combat Commander is a good remaster of a good game, but neither parts are perfect.
A varied and interesting Culture Pack where each faction feels distinct.
Not Quite Hitting The Mark
SYMMETRY takes masterful atmosphere aided by great art and sound, and plugs it all into overly simple yet unfairly difficult gameplay strung around a story that starts in an interesting manner but goes nowhere meaningful. There is a whole lot of potential on display here that gets left out in the cold.
A major improvement in almost every facet of gameplay, made even better because it's free.