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A needed yet ultimately disappointing expansion.
Final Fantasy XII: The Zodiac Age is not only a great remaster, but a massive improvement to an already excellent game.
Dynasty Warriors 9 suffers from a lot of issues, most stemming from the terribly implemented open-world. Assets are reused, it's buggy, repetitive, bloated, empty and bland. These shortcomings are made all the more painful by the obvious potential this game had, and how fun the base combat can be once players waded through all the other nonsense.
A very good and immersive title that suffers from technical issues and some surprisingly misguided design decisions.
I took it all as a homage to the likes of No One Lives Forever and I was massively entertained, and I wish Jessica Valiant had her own spin-off game. The bar's been raised, Episode 3!
Accidentally trivialising a boss by inflicting Charm and having it put itself into a perpetual cycle of Sleep.
The best survival game ever released, and an indie game that goes toe to toe with AAA titles out there.
Assassin's Creed Origins: The Hidden Ones doesn't change much, which isn't a bad thing considering how good the main game is. It makes small improvements while keeping the same formula, while telling a meaningful story set in a new land as beautiful as ever. Anyone who enjoyed Origins is bound to enjoy The Hidden Ones.
A passionate and capable title with some pretty egregious flaws.
Rise of the Tomb Kings is the best DLC of the Total War: Warhammer franchise so far.
Iconoclasts is a kind of game that no AAA studio could ever have made. It has all the mechanics, visuals and other easily judged elements that a video game needs, and nailed down really well too, but it also has a less tangible feel to it that just endears it to the player. Even among other nostalgic pixel-art metroidvania games, this one stands out, and ought to be remembered as one of the indie greats.
All choices felt important, the opening raid on the SANCTUS facility was action, and I was so enthralled by this episode I almost didn't notice that Batman wasn't in it at all (at least he wasn't for me). On the downside it's the shortest episode yet at only 70-odd minutes, but I was entertained by all of it and I can't wait for the finale.
Tesla vs Lovecraft is stupid fun, reveling in nonsense and bullets. The rapid, frantic gameplay delivered in snackable portions underscored by a fantastic soundtrack makes for a hugely entertaining experience, even if it gets a tad repetitive after a while. We'd say blasting Lovecraftian horrors as Tesla piloting a mech was never this fun, but then it wasn't ever done before.
The Freedom Chronicles Episode 1 – The Adventures of Gunslinger Joe Review
No other VR games offer an experience of this depth or length and while you will have to make a number of adjustments before jumping in, I think it's worth it.
ShadowHand takes an old game with a reputation for dullness, and dresses it up in an elegant Victorian English RPG coat. Somehow miraculously, it works really well.
An ultimately underwhelming content pack that barely offers enough to justify its price.
Things get ridiculously tough towards the end and the game starts to forget about the fun enemies, but with this expansion Deck13 have finally made a Dark Souls alternative people might want to play. If you own The Surge, you need to take A Walk In The Park.
DOOM VFR is one of the most action-packed games I've ever played using the HTC Vive. It's a shame Bethesda ignored the huge amount of progress that has been made in VR development. DOOM VFR is a good game, but with a number of changes it could easily become a great game. Do not buy this game if you suffer from motion sickness as you simply won't be able to play it for longer than five minutes at a time. However, if the locomotion issues don't bother you, DOOM VFR is definitely worth picking up.
A unique mix of strategy and RPG mechanics that miraculously loses very few of either.