The reason to question Bravely Default 2‘s existence boils down to its inability to think for itself. The Brave and Default combat system strikes a near-perfect balance between two rival battle mechanics that have struggled to coexist over the decades, but that’s about the extent of the game’s individuality.
As it stands, Shadowlands feels a little lost in translation. Blizzard spent the better part of the last year saying how it wanted its juggernaut MMO to feel more like an RPG again — where choices matter and rewards and plentiful. Yet, oddly enough, Shadowlands feels more bereft of that than ever before, becoming something of a jumbled experience that sits awkwardly between being an open-world “sandbox” MMO and a more linear “theme park” one.