Josh Brown


27 games reviewed
75.6 average score
80 median score
51.9% of games recommended
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Unless Blizzard has some real story shake-ups and a phenomenally tuned raid on the horizon, I'm honestly expecting the sharpest player decrease to set in within the next few months. The expansion itself has some interesting ideas, but sticking to a World Quest grindfest is quickly becoming the norm, and the Island Expeditions aren't exactly exciting.

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5 / 10.0 - Blue Reflection
Sep 26, 2017

Blue Reflection feels like a Gust game. That is, it looks and sounds beautiful at times, but ultimately falls flat elsewhere. While certainly easy on the eyes, it cuts every corner it can in what feels like a purposeful attempt to emit mediocrity. There's some good in here, but the rest feels hastily put together.

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6 / 10.0 - A Hat in Time
Oct 11, 2017

Playing through A Hat in Time was an experience that made me question the idea of a specific term - ‘Inspired'. It's clearly built as a homage to titles like Super Mario and Luigi's Mansion yet struggles to stand out on its own because of it. It certainly made me smile from time to time, but most of that time was also spent thinking how a finer experience could be achieved by simply playing the games that inspired it. An issue presented by a certain other homage earlier this year.

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6 / 10.0 - Nights of Azure
Feb 7, 2017

While the opening hours do nothing to rid your mouth of a slowly growing taste of disappointment, Nights of Azure eventually manages to claw you back once some of its more interesting combat mechanics begin to shine through. It's relatively short length aids the process, but also comes under fire when you consider the bare-bones storytelling. It's a difficult sell, but one I hope GUST can rehabilitate with the upcoming sequel.

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Mar 2, 2021

The reason to question Bravely Default 2‘s existence boils down to its inability to think for itself. The Brave and Default combat system strikes a near-perfect balance between two rival battle mechanics that have struggled to coexist over the decades, but that’s about the extent of the game’s individuality.

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As it stands, Shadowlands feels a little lost in translation. Blizzard spent the better part of the last year saying how it wanted its juggernaut MMO to feel more like an RPG again — where choices matter and rewards and plentiful. Yet, oddly enough, Shadowlands feels more bereft of that than ever before, becoming something of a jumbled experience that sits awkwardly between being an open-world “sandbox” MMO and a more linear “theme park” one.

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...although the complete Final Fantasy VII storyline is a fascinating, emotional globetrotting adventure, this first 40-hour romp is anything but.

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6.5 / 10.0 - Toukiden 2
Mar 21, 2017

Toukiden 2 ends up offering something that's lacking in all departments.There's too much fluff between the good stuff, but it still offers a somewhat exhilarating experience in short bursts. If you're looking for a combat-heavy co-op experience on PC, it's not a bad choice at all - but if you're coming from similar games, you'll likely be left feeling generally underwhelmed.

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7 / 10.0 - Lost Sphear
Jan 29, 2018

Accidentally trivialising a boss by inflicting Charm and having it put itself into a perpetual cycle of Sleep.

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7 / 10.0 - Worms W.M.D
Aug 22, 2016

There’s no reason any new player to the Worms franchise wouldn’t get a quick kick out of this one, but it’s difficult to recommend the game to series veterans who can get a cleaner experience from the entries they currently own.

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Given it technically only costs the price of a World of Warcraft subscription, absolutely. It’s incredibly rare to have the opportunity to go back in time with an ever-changing MMORPG. Experience history. You probably won’t get a third chance.

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Classic's captivating community and world help it to withstand the test of time.

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Atelier Firis: The Alchemist And The Mysterious Journey PC Review

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Jun 21, 2022

The most genuine fun I’ve had with a story-driven game in ages, and one that’s a great entryway into a beloved franchise.

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Life is Strange 2 isn't re-writing DONTNOD's rulebook when it comes to gameplay, but the tale being told this time around is a far bigger statement than their last. And it's only just begun.

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Nov 20, 2017

A fantastic show of force from the long-standing Team Ninja, but one that feels like it didn't truly understand the mass appeal of the genre. Spruced up with the group's signature style, Nioh only falters with its less captivating world. We can appreciate the heritage, but it won't grab everyone.

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Apr 27, 2020

Gears Tactics doesn’t have to rival the latest main-series game to get across the franchise’s grand ambitions of worldwide conflict.

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Final Fantasy XIV: Shadowbringers is the strongest start to an expansion since Heavensward.

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Oct 24, 2018

Running meaningful industries in your city is like playing a game within a game. Suddenly feeling like an entire county builder, it's safe to say that the unstoppable force of Cities: Skylines just got a whole lot bigger.

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Oct 19, 2017

I'll admit, it's taken me this long to feel the need to expand Cities: Skylines above it base offerings. Now I understand why. Each expansion brings heaps of free content to owners of even just the base game, so you might only pick up the full bag if it focuses on what you need. For me, Mass Transit feels unnecessary; whereas for others that may have been all they ever wanted. Green Cities is like sugar in this case. I don't need it, but I want it.

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