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The first time you encounter one of the Temple guardians will definitely wow you. Their design is so unique, outlandish and interesting that it is bound to impress, and then do so twice more as you meet all three of them.
We get the impression that Sonic Team wanted Forces to be the Best Sonic Game Ever, with a Greatest Hits package of everything good in the series, but they didn't have the time, money or talent to accomplish this.
Call of Duty: WWII Is A Beautifully Dark, But Flawed Return To The Series' Roots
Hand of Fate 2 improves upon nearly every aspect of the original, providing diverse new challenges that help build the world around the Game of Life and Death. The new scenarios, the success checks that come with them, the companions, and new encounters and gear cards all add hundreds of unique touches to the game that make every card flip an experience.
The best single-player FPS this year
Origins absolutely achieves Ubisoft's goal of bringing back their flagship franchise with a bang.
If The Stick Of Truth was an all-time classic episode of South Park, The Fractured But Whole is merely a very good one.
For the most part, The Inner World – The Last Wind Monk makes a strong case that point-and-click adventures still have a lot to offer in modern gaming.
The Evil Within 2 is an excellent game and a wonderful survival horror, perfectly mixing Silent Hill and Resident Evil 4 while correcting all the flaws of the original.
Rogue Trooper Redux Polishes Its War, But Keeps Some Baggage
An excellent sequel that goes on for perhaps a bit too long, just like The Hobbit
I'll admit, it's taken me this long to feel the need to expand Cities: Skylines above it base offerings. Now I understand why. Each expansion brings heaps of free content to owners of even just the base game, so you might only pick up the full bag if it focuses on what you need. For me, Mass Transit feels unnecessary; whereas for others that may have been all they ever wanted. Green Cities is like sugar in this case. I don't need it, but I want it.
Stars in Shadow: Legacy isn't a drastic shift in direction, but it is some pretty meaningful additional content at a small price tag.
Field of Glory II is a testament to the sheer wealth of consideration and ingenuity that Slitherine and Byzantine games have put into hybridizing a tabletop and digital strategy experience.
Realmforge have finally got the formula right. Dungeons 3 is plain, straight, addictive fun from start to finish.
Playing through A Hat in Time was an experience that made me question the idea of a specific term - ‘Inspired'. It's clearly built as a homage to titles like Super Mario and Luigi's Mansion yet struggles to stand out on its own because of it. It certainly made me smile from time to time, but most of that time was also spent thinking how a finer experience could be achieved by simply playing the games that inspired it. An issue presented by a certain other homage earlier this year.
If you bring some friends or find a few, Tree of Life is a lush environment that will give back in kind.
Inmates had ambitious intentions and a few good ideas, but these were not executed well at all. Fear and thrills were extinguished by the questionable 'shaking head' effect and the game's puzzles remained overly simplistic and did not feel challenging or rewarding to complete. In addition, I encountered a number of bugs that stopped me from progressing, at points. While this game may be attractively short for some, I cannot recommend the experience.
In an age where punishing difficulty is finally yearned for again, Cuphead is a worthy title to the list of the best ways to test your gaming mettle.
Telltale's Season 2 of Batman started strong, but it was with Episode 2 where they had to prove they could keep the momentum going. They've succeeded.