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With great dungeon designs, enjoyable turn-based combat, and a new story that adds context to the turn-based action, The Fafnir Knight makes for an excellent addition to the 3DS library and an excellent homage to Heroes of Lagaard. Recommended.
The Witness is an expansive and wickedly smart follow-up to Braid, with puzzles to test even the brightest minds. Its mental gymnastics are well worth the occasional frustration, and you'll come out feeling like a genius.
XCOM 2 manages to raise the stakes and challenge of its predecessor without ever becoming too frustrating. Defeat will be frequent and death even more so, but victory is all the more sweet for it. In short, it's bigger, better, broader, and even more brutal!
Bombshell is a broken, boring action game with a tin ear for humour and action that rarely rises above tedium.
Sébastien Loeb Rally Evo is a fantastic rally game with it's heart in the right place, but occasional technical woes stop it from reaching its full potential.
Night School's creepy teen horror more than succeeds at being a chilling supernatural tale, but its real strength lies in its rough, earnest, truthful account of five teen lives and the ways that they grow and fracture under the worst, most unearthly kind of pressure.
Blackbird Interactive clearly understands what makes Homeworld such an esteemed series, and for the most part Deserts of Kharak delivers. Only a relative lack of content somewhat lessens an otherwise excellent RTS.
Darkest Dungeon is a tough, atmospheric and rewarding RPG whose sanity mechanic, narration, and indelible aesthetic set it apart from the pack.
Time has rendered Resident Evil Zero somewhat toothless and frustrating, but this HD offering is still an enjoyable throwback that goes down better thanks to some generous helpings of cheese.
Dragon's Dogma: Dark Arisen mixes the well-worn and overplayed clichés of the genre with just enough new stuff to keep things mostly fresh. Its story may be completely disposable, but the world itself is fascinating. It also has the honour of being one of the best-executed ports I have ever played.
Valhalla Hills is charming, but it lacks compelling problem-solving scenarios, is too repetitive, and has players relying too much trial and error to progress.
Rainbow Six Siege delivers on its promise of tension, tactics and teamwork, but it might not be worth AU$70; there are bugs both big and small that need squashing, there's no server browser, and connection errors are too common. There's something else to consider, too: PC players have been abandoning multiplayer-only titles in record time this year.
InXile's classical RPG translates beautifully to console, and should be picked up by RPG fans – even those neck deep in that other big post-apocalyptic title.
Rodea the Sky Soldier has the odd interesting idea, but numerous gameplay problems betray its troubled development.
WWE 2K16 pushes the franchise further down the sim path, to its detriment. It's also buggy and ugly – a fatigued veteran destined for the bush leagues.
Just Cause 3 understands what the essence of the series is – impressively chaotic sandbox action – and it duly provides mountains of it. Just don't expect too much from the story.
Need for Speed is an excellent racing title with a laid back attitude and plenty to enjoy – if you can get past a few of the glaring design choices that is.
Legacy of the Void is a grandiose Space Opera of the highest order, a stunning conclusion to not only StarCraft II but the entire StarCraft epic that began a decade and a half ago. That's only part of the story though: Blizzard has also managed to embrace new players with a more forgiving entry point, while also providing more depth and increased skill ceiling for the long time devotee. That might be the real legacy of this game.
Star Wars: Battlefront is a simplified online shooter for a broad audience that delivers on its promise of Star Wars battle fantasies.
Fallout 4 is a welcome return to the wasteland. An interesting and well-told central story is hobbled by the open world, but this is Fallout and that open world is a joy to explore. PC players will justifiably grumble that the game is obviously designed first and foremost for a couch and controller experience.