Pixel Dynamo
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A fun take on the strategy genre which favours being played over and over again.
Save the pig, save the Overworld
The exhilarating rush of running along walls, leaping across rooftops and hanging to the ledges of buildings are perfectly captured in Mirror's Edge Catalyst. Just don't expect too much from its non-existent plot.
For now we will say that Always Sometimes Monsters is best described more as an interactive story rather than a video game. There simply isn't very much video game about it. Instead you try to guide your character forward during the strangest and often darkest point of their entire life.
A refreshing change of pace in an era of serious gaming and consistent across all five episodes, Story Mode offers a laid-back adventure that’s accessible to any type of gamer. Order Up kicks off a new journey for the Order of the Stone with another solid, enjoyable effort, with more than enough humour and direction to keep you interested in what’s to come from the next three episodes.
Family-friendly but not childish, in-depth but not self-obsessed, Minecraft: Story Mode's actual story is consistently stellar, if not spectacular, over all four episodes.
Thanks to its short nature and stellar scripting, Minecraft Story Mode continues to throw haymakers. The action is ramped up once more in episode three, ending with a conclusion that nearly conjured up enough of a spectacle to be worthy of ending the whole series – if it wasn't ever so slightly rushed.
The ride may've been short, but it was filled with entertainment along the way. Assembly Required manages to pack in a lot in such a short space of time. Whilst the surprise launch left me faintly surprised rather than overjoyed, episode three now can't come soon enough.
Worth sharing with your bros.
Let's hear another one
All the intangibles, streaky in the clutch
Stylistically, Punch Club is a delightful tribute to '80s pop-culture and underdog sports dramas. At its best it's as exciting as watching a real sporting event and rises, believe it or not, to the level of interactive poetry about the struggles and temptations of everyday life. At its worst, it's a slog and a chore with little to keep you going but abstract icons indicating progress amid frustrating setbacks.
The story's dark undertones are never fully realized, but despite a fairytale ending, King Graham embarks on another worthy adventure filled with clever puzzles and endearing characters.
With a tighter, more engaging narrative and some new, creative challenges, League of Explorers is arguably Hearthstone's best adventure to date. Excitingly, as it will take time for players to get to grips with the new cards and mechanics, the true, buried treasures of League of Explorers might not be unearthed for months yet.
Those of you looking for something different should welcome Dropsy with open arms.
Garden Warfare 2 looks great, boasts a huge roster of inventive characters and contributes much to the social shooter genre. Single-player and PvE content is lacking, however, and this exacerbates the already glacial pace of progression.
Star Wars Battlefront is remarkably beautiful. So much so that I genuinely believe it is the best realisation of the Star Wars universe we have ever seen in a video game. But it also feels empty. Simple, stripped back shooting is great in a game with tons of ways to play, but when it's confined to what feels like only two fully-fledged game modes, and the metagame is taken back to bare bones too, it begins to make you wonder if there's actually much there at all.
Child of Light offers so much more value than the price tag denotes. The bittersweet story is articulated in an incredibly innovative way, the art-style and animation are striking, all topped with a hauntingly beautiful soundtrack, and elegant combat system. There are lots of 'full-price' games out there that have embarrassingly less to show. I don't think you could want much more, this is unless you're partial to the more typical titles under Ubisoft Montreal's belt.
Like Blade Runner, Transistor may need a Director's Cut to achieve its full potential
A Paws-itively Claw-some way to whittle away some time