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I adored the concept but was entirely underwhelmed by the reality. Session Skate Sim is enjoyable, but only if that's what you're into. It's clever but only if you're appreciative of its exacting existence. And Ultimately it is rewarding strictly to yourself, with no scoring system or a competitive edge to set it against your friends or even existing skating IP's.
Soulstice does a good job entering the genre from a AA studio but there is some polish that is needed to make it stand out. Regardless, DMC, Bayonetta, or Nier fans can expect a fun time.
Return to Monkey Island is a prime example of how to revive an iconic series and is one of this year’s best point-and-click titles.
With Betrayal at Club Low as its latest addition, the Off-Peak saga from Cosmo D is shaping up to be one of the most unique and engrossing video game series.
Immortality is yet another brave venture to deliver an interesting and experimental take through the gaming medium, even if it stumbles in its execution.
Re:Legend delivers a feature-rich RPG experience with, for better or worse, an old-school touch.
This free upgrade makes it all the better thanks to cross-save support so PS4 owners can pick up where they left off to experience what is without a shadow of a doubt, the best way to play Biomutant.
Part shooter, part skater, Rollerdrome masterfully strikes a delicate balance as a well-executed, original and fresh mash up.
Roadwarden is not only an homage to classic text-based adventures but rekindles the genre with a masterful blend of contemporary features that makes for an interactive experience in a memorable universe.
Overall, Islets’ straightforward gameplay and wholesome presentation deliver an enjoyable Metroidvania experience.
While Sunday Gold stands out with its novel mix of gameplay and stylish presentation, it wears down its novelty by the overuse of the mechanics that makes it stand out in the first place.
I thought this game was okay, but this is not my favourite genre to play. I appreciate the story-telling and dealt with the increasingly harsh combat, but the pacing is slow, the graphics are rough and the overall feel of the game is sluggish and laboured in my opinion. If it had been an open-world style adventure with stealth elements and more freedom of movement, I feel that this title could have flourished and appealed to more fans the world over, however, the decision to be a souls clone may be SteelRising's downfall.
While mostly a passive experience devoid of traditional gameplay, We Are OFK delivers the backstory of the titular band in an original visual novel-esque style.
Circus Electrique originally blends circus management and turn-based combat but stumbles in its execution.
All in all, Thymesia comes together to form an interesting combination of Sekiro and Bloodborne. You have the limited weapons, parry mechanics, and talent trees of Sekiro, and the movement speed, setting, and general gameplay feel of Bloodborne. Despite being only 6 hours long, I feel as if the $25 price-point makes Thymesia worth at least one playthrough if you’re itching for a new Bloodborne-like.
With a new cast and story, Monolith Soft has successfully made a worthwhile sequel to their acclaimed series which will likely always be of the best action RPGS on the Switch.
Beyond the persisting post-launch bugs, Cult of the Lamb delivers an original indie title that masterfully blends Rogue-like mechanics and cult management in addictive bouts.
South of the Circle offers a cinematic, narrative-driven experience that stands out with its minimalist visuals and captivating storytelling technique.
Lost in Play is easily the indie darling of Summer 2022.
Fire Emblem Warriors: Three Hopes stands among the best Warriors titles in my eyes, and it's a game I've thoroughly enjoyed playing. For fans of Fodlan wanting to see their favourite characters one more time, it's an absolute delight.