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More puzzle types would have done Felix the Reaper a lot of good, but what's here is extremely charming and quite a bit of fun.
Stranded Sails is a great survival experience for young gamers or people new to the genre, but experienced players will find little in the way of appreciable challenge.
Neo Cab takes a dark, cynical look at a near future dominated by one megacorporation. For as bleak as it is, there's a level of catharsis to be found in its narrative, which mostly unfolds in the backseat of the protagonist's car.
The Bradwell Conspiracy does a fantastic job of creating a compelling world, but it fails to do anything meaningful with it.
Trine 4: The Nightmare Prince's bad combat and clunky controls can't bring down an immensely satisfying experience. With excellent puzzles, clever new mechanics, and sumptuous visuals, Trine 4: The Nightmare Prince is another superlative entry into an increasingly underrated series.
Indivisible has some fantastic art and one of the most fun combat systems I've gotten to play with in an RPG. It's a shame it's brought down by a boring story, terrible writing, confusing moments, and some absolutely atrocious platforming
A solid racing experience, GRID has enough under the hood to appeal to both hardcore and newcomer racing fans.
Campus adds a huge plethora of options for those looking into building elaborate college campuses. Just be prepared for the build up to getting started.
Code Vein provides a very casual Souls-like experience which will be perfect for the right sort of person. Minor bugs, and clunky JRPG-style exposition aside the game is a breeze to play through.
Overland is a strategy horror roguelike that's as difficult as it is rewarding. Its storytelling and presentation rivals the AAA sphere and raises the bar for what indie horror games can be.
Blasphemous is a solid, beautifully haunting metroidvania. Some rough spots prevent it to really shine but it's still a great experience if the theme interests you.
Link's Awakening takes everything excellent about the original release and adds a fantastic shine to it. This already might have been one of the best Zelda titles to date, and it's only improved here.
With its different approach to combat, Luminous Avenger iX turns you into a destructive yet nimble supersoldier. Later boss fights will really whip you into shape, but for the most part, conquering this challenging game counts as an achievement on its own.
Overly ambitious, GreedFall fails more than it seems to succeed, yet the games heart and Spiders passion shines through, making the game an enjoyable experience.
The fun combat and dialogue aren't fun enough to make DON'T GIVE UP: A Cynical Tale stand out. It's difficult not to compare a game that looks like this to Undertale, but even throwing that comparison out the window, this adventure is lacking.
The Surge 2 boasts a much better combat system than its predecessor. Unfortunately, everything else is mediocre to poor. The game shows improvement, but Deck13 still isn't there by a long way.
The Sojourn, despite its beauty and competent game mechanics, suffers from pacing issues and a lack of purpose. An impressive package initially, the game shows its cracks as it presses on.
Iceborne is as good as expansions get. It presents welcome tweaks to the original formula and monsters that will challenge even the toughest of hunters. If only more of the campaign explored this.
Borderlands 3 improves upon the Borderlands formula in every way possible, showing what a looter shooter is capable of when the basic requirements like a coherent story and cool loot are not just fulfilled, but exceeded
Devil's Hunt is absolutely awful. A barely functional, extremely boring, completely nonsensical character action game.