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Despite character events being the best they've ever been, Rune Factory: Guardians of Azuma fails to offer much depth after its opening hours.
Elden Ring Nightreign is a pleasant surprise. Its thrilling bosses, well-crafted character archetypes, and strong combat make it worth your time, but don't expect the usual FromSoftware lore standard.
While flawed and buggy at times, Sedap! A Culinary Adventure is a co-op game bursting with flavour.
Teenage Mutant Ninja Turtles: Tactical Takedown is a bit lacking in terms of difficulty and enemy variety, and the story doesn't feel too creative. That said, the abilities of each Ninja Turtle reflect their personalities well and allows for some visceral tactical takedowns. Generally, it's a game that turn-based tactics fans should enjoy for a few hours.
Monster Train 2 provides a bottomless toolbox for deckbuilder fans to tinker with, and finding exciting combinations is a blast. The resistance you're up against can start to feel mundane, but the ways you take them on seem limitless.
An off-beat monster collector romp through unfunny writing and cathartic action that has enough passion on display to warrant a pass, but struggles to plot its course beyond that.
A classic with a quality remaster, Onimusha 2: Samurai's Destiny features crisp, enhanced visuals and other improvements like auto-save and new controls. The campiness of the story is endearing, and the action-oriented, Resident Evil-like gameplay holds up after all these years.
lost Records: Bloom & Rage Tape 2 completes a tale earnestly told, but falls back on some stale twists and turns in its final moments.
Doom: The Dark Ages is definitely a game that you play for the shooting mechanics and not the story, but the newly implemented Shield Saw brings a breath of fresh, aggressive air to the demon-slaying fun.
The Horror at Highrook offers a bug free haunting experience complete with unique mechanics and an air of nostalgia.
Tons of exploration and adventure await across three episodes, the last of which ending with a challenging onslaught of enemies and obstacles. Wizordum doesn't reinvent the wheel, but it is a competent and well-made retro shooter with tight, spell-based gunplay.
Clair Obscur: Expedition 33 is a milestone achievement for Sandfall Interactive. Fans of turn-based RPGs should be right at home with its traditional stylings tuned for a modern age, and while difficulty can ramp up without warning, the challenge of getting through each battle makes it all worthwhile.
If you're looking for a fun new fighting game to play in 2025, then Fatal Fury: City of the Wolves is a great contender. There's a little bit of everything for players in the genre, and it does a great job of teaching newcomers the basics. The Rev system helps it stand out from others in the space. But at the same time, it does have some core issues that mainly stem from specific guest fighters being in it and the story mode.
There's no doubt Rusty Rabbit is a competent game made by talented developers. Its platforming and exploration are enjoyable in later areas, but Rusty Rabbit makes several missteps in several facets of its gameplay (especially early on) and lack of character development.
Forever Skies provides fun exploration-based gameplay with a dash of combat, but it's hamstrung by performance problems caused by weather effects, story areas, and building.
Driving around a spooky and mysterious Japanese town in a souped-up Kei truck is a surprising amount of fun. The business management is simple but deep enough to keep players engaged, and the gripping, mysterious story of the town will keep you engaged from start to finish.
Blue Prince is absolutely top of it's field in gameplay, worldbuilding, and puzzle implementation. Constantly, players will find themselves pulling on red twine and the result is always satisfying. RNG is certainly not always your friend, though.
Atomfall is an adventurous game that doesn't shy away from its difficulty. It's a compelling survival game steeped in mystery, and despite some unwieldly controls, paints an interesting world to explore around in.
Assassin's Creed Shadows starts off strong with an interesting story and great core gameplay and combat. Unfortunately, Shadows ends up getting in its own way by delivering a compelling story, but not knowing when to trim the fat, a gorgeous overworld that overstays its welcome, and an equipment system that isn't exciting.
Open world Atelier could still work, but Atelier Yumia does a bad job at realising this idea. A generic story, dumbed down alchemy, and lacking open world all lead to a middling RPG.