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There are two Silver Chains. The atmospheric, pre-monster Silver Chains draws you in with intrigue and great visuals. The post-monster Silver Chains is a silent scavenger hunt in the dark occasionally interrupted by a spooky monster. It's not bad, but it's not for genre fans either.
The Church in the Darkness is full of bold narrative topics, but the gameplay and presentation fail to match, making it quite difficult to experience the message.
In spite of its spotty localization, Dry Drowning is a compelling blend of visual novel and adventure game, providing a gritty cyberpunk world to explore, a brutal case to uncover, and Orwellian politics to navigate.
Forged of Blood has a solid foundation, but the games mechanics don't always mesh together, often causing too many problems with the games own ambitions.
Lightstep Chronicles features some great characters and world building, but some lame puzzles and weird design choices drag it down.
Beyond: Two Souls is an interactive drama action-adventure with painfully inept writing. Ellen Page's top-notch acting can only carry it so far until it falls apart in a terminally inane climax.
Wolfenstein: Youngblood is more or less just as good as its predecessors but the implementation of some of the new gameplay features leave the tiniest of imperfections in an otherwise excellent game
Wolfenstein Cyberpilot is a video game where you decapitate a statue of Hitler and somehow feel absolutely no thrill, interest, or anything vaguely resembling fun.
Kill La Kill IF wants to show off all that was great about the 2013 anime, but between a muddled story mode, small character roster, and questionable mechanics, it doesn't quite stick the landing.
Fantasy Strike delivers on its promise to make a fighting game easy to pick up and play. It's simple to get the hang of, and characters actually have cool abilities. Still, it's lacking in content, lacking in a player base, and plagued with AI issues.
Dragon Quest Builders 2 is a marked improvement on its predecessor. Although the combat is still underwhelming, the rest of the package is sharp, charming, and loaded with stuff to build, crops to farm, and settlements to manage.
Nowhere Prophet is a unique and thoughtful single-player deckbuilding card game set in a fascinating Indofuturistic world. It features compelling convoy management with hints of The Oregon Trail, and a highly innovative 'living card' mechanic.
Etherborn has all the good ideas for a clever puzzle game. Then it ends after only four levels, never exploring its mechanics in a way that makes them stand out.
Night Call is a game filled with good ideas, but terrible execution. Great characters and exploration are let down by superfluous mechanics and a lack of meaningful choices.
Blazing Chrome is a true old-school throwback to the glory days of Metal Slug and Contra. It may pay a little too much homage to its forebears, but there's plenty of satisfying hardcore action on offer for the faithful.
Despite some shortcomings in the narrative, Sea of Solitude champions its storytelling. It lands solidly on its own two feet, for the most part, and presents a fairly cathartic look at loneliness and depression.
Super Mario Maker 2 is much more than an enhanced Switch port. Featuring a lengthy story mode, a myriad of smart additions, and more ways to create nightmarish abominations and call them Mario levels, this is some essential Mario that Switch owners won't want to miss.
Amid Evil is a superb first-person shooter crafted in the classic style, and a more than worthy spiritual successor to Heretic. But it's more than either of those things: it is its own masterpiece, an instant classic for all times.
If you've already played Heavy Rain on PS3, you won't miss anything. If you're totally new to it as a PC gamer, it might surprise you with its branching narrative and raw drama, even if the writing occasionally misses the mark.
Dollhouse has some honestly good mechanics and ideas, and can be fun to play in short bursts. It's just repetitive, and it's unique multiplayer modes have likely never been played.